Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 15444760817849877171 9 SpeedyBoy the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Fighter on July 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (98 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 98, Time: 00:00:07 Health: 20/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 45 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large bone plates 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 2 scrolls of teleportation {unknown} Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History You now have 45 gold pieces (gained 9). A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard is nearby! A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - 2 scrolls labelled INOOTON YSAIMY (gained 1) An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Large bone plates grow over parts of your arms. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#...........#.. .......#####..........# ......######.#........#. ..###......†.#.......... ...##................... .....#.......#.......... #..#...#....##.....?.... ##.........####........# ............ #.@......# ...........#. ##.......# ####.........# #......## ...####..... . ..#...## ......####....##...#... .<....... ......... ......### .#####.## ...#### . . #### There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 98 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, hangedman_decor_peaks_small, chequers_serial_rivers_micro_a, minmay_misc_feat_four_crosses, minmay_tree_intersection, st_stairs_3, hangedman_glass_garden, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 22 Armour: Scale mail || 22 Dodge: Dodged || 10 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 61 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 61 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts