Dungeon Crawl Stone Soup version 0.32-a0-1647-gf62c45d80e (webtiles) character file. Game seed: 14489550315864609007 8 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (170 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 170, Time: 00:00:06 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 7 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves e - a staff of fire Potions d - a potion of might f - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The jackal barely misses you. You hit the jackal. The jackal is almost dead. You hit the jackal. You block the jackal's attack. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You completely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You block the jackal's attack. You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! You now have 7 gold pieces. f - a fuming grey potion A quokka comes into view. A quokka is nearby! You miss the quokka. The quokka barely misses you. You block the quokka's attack. You hit the quokka but do no damage. You block the quokka's attack. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +# ###.# #...############## #................. #................. #................. #................. #@...........##### #...♣.♣.♣.♣..#.... #...........##.... #...........'..... #...........'..... #...........'..... #...........##.... #...♣.♣.♣.♣..#.... #............##### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 170 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 170 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 170 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, hangedman_abyss_or_decor_stabs, st_stairs_14 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 13 Armour: Scale mail || 8 Dodge: Dodged || 6 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 139 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 139 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts