Dungeon Crawl Stone Soup version 0.32-a0-1647-gf62c45d80e (webtiles) character file. Game seed: 1609284372578906608 9 SpeedyBoy the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Fighter on July 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (97 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 97, Time: 00:00:07 Health: 22/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 13 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of lignification {unknown} Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a bark! A goblin is nearby! There is an open door here. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. The jackal barks! You see here a +0 club. A jackal is nearby! A jackal is nearby! A ball python comes into view. The ball python hisses angrily. You hear a bark! x2 A jackal comes into view. The jackal bites you but does no damage. The jackal barks! You slash the jackal! You kill the jackal! A quokka comes into view. A jackal comes into view. The quokka moves out of view. You see here a jackal corpse. You closely miss the ball python. An endoplasm comes into view. You block the ball python's attack. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You slash the ball python! You kill the ball python! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....^# .#... ....# ...## #...# ..J.# #...# ... #...# .r. #...# #h# #...# #h# ##...####### #@# #....†.....### #.###....#........ #.#...####.#...... #)#.##..##.#...... #####'#..#.###.#.#.### #........#.# ..#.#.# #........#.# #.#...### #######.##.# ####....# #.##.. +....# You could see an endoplasm, a quokka and 2 jackals. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D:1 | Noticed a four-headed hydra 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed an iguana 7 | D:1 | Noticed a wolf 97 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, chequers_arboretum, minmay_cut_off Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 15 Armour: Scale mail || 12 Dodge: Dodged || 5 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 63 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 63 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts