Dungeon Crawl Stone Soup version 0.32-a0-1648-g54083d67a5 (webtiles) character file. Game seed: 2668855115859889669 9 SpeedyBoy the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Fighter on July 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (80 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 80, Time: 00:00:05 Health: 16/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of fog {unknown} Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The hobgoblin moves out of view. A quokka is nearby! A quokka is nearby! A quokka is nearby! An endoplasm comes into view. The endoplasm quivers. A kobold comes into view. It is wielding a +0 dagger. The quokka bites you. There are monsters nearby! The kobold shouts! You hit the quokka. The quokka is severely wounded. You hear a bark! The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The quokka bites you. You hit the quokka. You kill the quokka! An endoplasm comes into view. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! You slash the kobold! You kill the kobold! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.......##....#..(# ###...###...#..#### ##### #.###### #.# #.# ####### #.# ....... #.# #......#####.# #.@.†.).# #g#.###....... ..##.# #.###### !... #.# #.# ##.J #.. #K# #.#. ... ... ...# ...#..# .. ..## .# You could see an endoplasm and a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 80 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 80 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, minmay_hexomino_f4 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 17 Armour: Scale mail || 16 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 56 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 56 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts