Dungeon Crawl Stone Soup version 0.32-a0-1683-g7058c45308 (webtiles) character file. Game seed: 12718711612697013527 8 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (158 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 158, Time: 00:00:08 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 7 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 90% 1 Passwall Erth 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You see here a dragon-blood talisman. Key pressed, stopping explore. As you open the door, it creaks loudly! There is an open door here. A quokka comes into view. A quokka is nearby! A quokka is nearby! You closely miss the quokka. You block the quokka's attack. You barely miss the quokka. The quokka bites you but does no damage. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. You block the quokka's attack. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# ##.. ..# ##.# # #.@# # #..######## ###### #.#'......####..... #.#........##...... #.#...##...##...##. #.#..####..##..#### #.#..####..##..#### ..#...##...##..)##. ..#.........%...... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 158 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 158 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 158 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 25 Armour: Scale mail || 24 Dodge: Dodged || 12 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 115 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 115 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts