Dungeon Crawl Stone Soup version 0.32-a0-1683-g7058c45308 (webtiles) character file. Game seed: 13912713185364797751 10 SpeedyBoy the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Fighter on July 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (90 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 90, Time: 00:00:09 Health: 15/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 8 God: Gold: 22 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! You hit the goblin. You kill the goblin! A jackal comes into view. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You swing at nothing. The jackal barks! x2; You hear a shout! You barely miss the hobgoblin. You closely miss the jackal. You block the jackal's attack. The hobgoblin closely misses you. The jackal barely misses you. The hobgoblin barely misses you. A dart slug comes into view. You hit the hobgoblin but do no damage. You slash the jackal! You kill the jackal! The hobgoblin hits you. The jackal closely misses you. The dart slug launches a dart at you. You block the slug dart. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ #.......# # #.......# .# #.......# ###+#.# . #.......# #.....##.. #.......# #........w #.......# #..).[# #.......# #.@g.# #####.......###..h.+ ...##.........?....# .....#######=.†##### .....####.........# ........#.......$.# ........+..........# ........#..........# ........#..........?. You could see a dart slug, a jackal and a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 87 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 87 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 12 Armour: Scale mail || 10 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 65 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 65 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts