Dungeon Crawl Stone Soup version 0.32-a0-1704-g39ae1f09f9 (webtiles) character file. Game seed: 8815102046618524293 8 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (123 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 123, Time: 00:00:05 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 28 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You now have 16 gold pieces (gained 5). Things that are here: a +0 dagger; a kobold corpse Found 6 stones. Found a stone staircase leading down. You now have 28 gold pieces (gained 12). Found a stone staircase leading down. A dart slug comes into view. You hit the dart slug. The dart slug is lightly wounded. The dart slug barely misses you. You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug bites you. You slash the dart slug! You kill the dart slug! No target in view! No target in view! No target in view! No target in view! Found a falchion. Found 6 poisoned darts. A kobold comes into view. It is wielding a +0 whip. Found a ring mail. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you but does no damage. You hit the kobold but do no damage. You block the kobold's attack. You slash the kobold! You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #...>...#######.# .#.###..## #.# .....#..######## ................ .#.###..######## #.....# #.....# #.....#####+#... #.(.....@)...... #.............## #...........[.# #.....######### .......+ ###.#...# #.#...# . #### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, hangedman_decor_opposing Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 5 Dodge: Dodged || 2 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 96 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 96 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts