Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 12903141760392673660 9 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (137 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 137, Time: 00:00:08 Health: 24/24 AC: 7 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sharp scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History The bat barely misses you. A bat is nearby! You hit the bat. You kill the bat! You see here a frilled lizard corpse. You see here a frilled lizard corpse. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! There are monsters nearby! There are monsters nearby! You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. There are monsters nearby! You closely miss the jackal. The jackal bites you but does no damage. x2 There are monsters nearby! You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you. There are monsters nearby! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You block the jackal's attack. There are monsters nearby! You closely miss the jackal. The jackal is severely wounded. The jackal stops to sniff the ground. You block the jackal's attack. The jackal completely misses you. There are monsters nearby! You hit the jackal. You kill the jackal! The jackal bites you but does no damage. Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Sharp scales grow over part of your body. A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #.... #........# #..## #.......# ####..#. ####.†### ###.....#. #....####...##..#. #.#..#....####.†'. #.##...#### #.)'. #.##...# #..)#. #@##.#.# #.#.#. #h#..#..# .....## #...###..##.....# ..## .......... #..# .......... ##.. .....###.. #.. #.. You could see a jackal. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 137 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 22 Armour: Scale mail || 19 Dodge: Dodged || 9 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 100 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 100 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts