Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 14177078290865248434 9 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (146 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 146, Time: 00:00:05 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 6 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of fear {unknown} Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a jackal corpse. e - a scroll labelled DUCVENW ISURUOBE No target in view! You see here a jackal corpse. Things that are here: a +0 dagger; a rat corpse; a jackal corpse Found a stone staircase leading down. No target in view! You now have 6 gold pieces. f - a scroll labelled OGGICVI TEULEE No target in view! You see here a +0 leather armour of cold resistance. No target in view! You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Things that are here: a +0 club; a kobold corpse A frilled lizard comes into view. The frilled lizard hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #..#. .. +# #..#.###. ... #..#......#### .... #..#...#..l..# ..... .#...#####@#...... #...#...)........ #...#.###...##### #......###### . ###...#..# ...##........# ###.....#....# .....#..###### ###.......# .# You could see a frilled lizard. Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 143 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_3, aquarium_window_1, aquarium_view_2e, aquarium_pool_2 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 12 Dodge: Dodged || 8 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 123 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 123 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts