Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 8276049369755865325 9 SpeedyBoy the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Fighter on July 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (131 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 131, Time: 00:00:10 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - 2 potions of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. You block the hobgoblin's attack. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. x2 You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. HP restored. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A bat and a kobold come into view. The kobold shouts! A rat comes into view. An endoplasm comes into view. The endoplasm quivers. The rat squeaks loudly. The goblin hits you with a +0 dagger. The bat closely misses you. You closely miss the goblin. You closely miss the bat. The bat hits you but does no damage. x2; The goblin closely misses you. The bat hits you but does no damage. A quokka comes into view. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! You hit the bat. You kill the bat! The rat twitches its whiskers. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #####......PßP♣P.# #.#.##.# #.......∩P.PPP...# #.#.##.####.##.>....P.PPP..# # #......†...#.#......♣P....# ####.####...........PP..... #.# #.......##..P....## ..# #.#..#.###. #### #.......... ###@####### #JK†# #.r.# #...# #...# ..r.. ..... ....... You could see an endoplasm, a quokka, a kobold and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 131 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 131 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 18 Armour: Scale mail || 15 Dodge: Dodged || 16 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 31 | 61 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 31 | 61 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts