Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 6874978111207646379 9 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (88 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 88, Time: 00:00:11 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 7 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 97% 2 Passwall Erth 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. A hobgoblin comes into view. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. Found a murky ruby potion. The goblin shouts! You hear a shout! A goblin is nearby! A bat comes into view. The bat moves out of view. A kobold comes into view. It is wielding a +0 club. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! The bat hits you. You slash the bat! You kill the bat! You see here a +0 dagger. You completely miss the kobold. The kobold hits you but does no damage. A quokka comes into view. The kobold barely misses you. The quokka moves out of view. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .. ...# #######)# . #... ........# . #..# #######.# #. #..# #.# #.##..# #.# #..... #.# ...#.#..##### #.# ......)@....# #.# .....!..###.########.# .....#.## #..........# ..## #. ############ . #. .. .. .## There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 88 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 88 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, serial_park_tiny_2 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 8 Armour: Scale mail || 5 Dodge: Dodged || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 60 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 60 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts