Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 14285657058170592511 8 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (292 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 292, Time: 00:00:06 Health: 24/24 AC: 8 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 50 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a ring of wizardry Scrolls f - a scroll of identify {unknown} Potions d - 2 potions of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 90% 1 Confusing Touch Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History No target in view! You now have 38 gold pieces (gained 13). You see here a hobgoblin corpse. f - a scroll labelled XELUHEI UJUETH No target in view! You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You block the endoplasm's attack. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. An endoplasm is nearby! An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. No target in view! No target in view! No target in view! You open the door. There is an open door here. Found a ring mail. Found a stone staircase leading down. You see here a +0 ring mail. There is a stone staircase leading down here. You now have 50 gold pieces (gained 12). You open the door. A bat comes into view. There is an open door here. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ###### .......###########....# .......@..........>##.# .......###########.##.# ....... #.##.# ......b #.##.# ....... ###.##.# ###### ....... #...[..# .....# ....... #.#.#### .....# ....... #.....# .....# ######### ###.#.# You could see a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 252 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 292 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, dk_noncrumbling_3, minmay_hexomino_f4 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 13 Armour: Scale mail || 9 Dodge: Dodged || 3 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 298 | 0 | 0 | 252 | 1 | 298.0 | Dungeon | 298 | 298 | 0 | 0 | 252 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 298 daAuts