StaffofEnergy Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (4, 12, D:1) a +0 ring mail (7, 30, D:1) a +0 club (12, 32, D:1) a hobgoblin corpse (skeletalised by now) (13, 4, D:1) a hobgoblin skeleton (14, 32, D:1) a stone a kobold corpse (skeletalised by now) (16, 15, D:1) a rat corpse (26, 16, D:1) 3 stones (29, -1, D:1) a ring of willpower (30, 33, D:1) a rat corpse (skeletalised by now) (32, -4, D:1) a +0 short sword (37, 25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 bardiche (4, -24, D:2) a +0 leather armour (7, -17, D:2) a ribbon worm corpse (8, -7, D:2) a +0 dagger (10, -9, D:2) a rat corpse (skeletalised by now) (11, -2, D:2) a dart slug corpse (15, -18, D:2) a hobgoblin corpse (skeletalised by now) (16, -18, D:2) a ball python corpse (skeletalised by now) (22, 7, D:2) a +0 war axe Level 3 of the Dungeon (3, 1, D:3) the staff "Vant" {+Blink rElec rPois rC+ Hexes Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (4, 1, D:3) a +0 dagger 4 stones (5, 3, D:3) a +0 leather armour