Stoats Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 8, D:1) a +0 leather armour (7, -12, D:1) a +0 falchion (8, 11, D:1) a bat corpse (skeletalised by now) (12, 10, D:1) a rat skeleton (13, 35, D:1) a +0 short sword 3 stones (15, 7, D:1) a hobgoblin skeleton (16, 7, D:1) a ball python skeleton (17, 4, D:1) a ball python skeleton (17, 5, D:1) a +0 club (17, 7, D:1) 6 stones (19, 20, D:1) 4 boomerangs (21, 27, D:1) a +0 club 5 stones (23, 28, D:1) a +0 sling (26, 1, D:1) a +0 whip (27, 28, D:1) a rat corpse (skeletalised by now) (32, -1, D:1) a ball python skeleton (38, 4, D:1) a +0 whip 5 stones (39, 4, D:1) a +0 dagger a goblin skeleton (51, -3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Diohidam's Antique Weapon Emporium a +0 dagger (38 gold) a +0 club (19 gold) a +0 dagger (38 gold) the +3 sling of the Wolf {flame, Will+ rCorr} (682 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 sling (28 gold) the +7 halberd of Paceidwe {flame, Fly rF++ rC+++ Dex-3} (1852 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). a +0 sling (28 gold) a +0 halberd (76 gold) (0, 0, D:2) a ball python corpse (3, -24, D:2) 8 stones (5, -19, D:2) an adder skeleton (6, -32, D:2) a quokka corpse (skeletalised by now) (8, -26, D:2) a +0 whip (11, -23, D:2) a quokka skeleton (12, -23, D:2) a bat skeleton (25, -27, D:2) a +0 robe (26, -28, D:2) a +0 mace (36, -7, D:2) an adder corpse (skeletalised by now) (37, -36, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -29, D:2) a +0 whip (46, -24, D:2) a giant cockroach corpse Level 3 of the Dungeon (6, 5, D:3) a scroll of fear (6, 11, D:3) 5 stones (6, 12, D:3) a ring of magical power (14, 3, D:3) a +0 whip