Stoats Level 1 of the Dungeon (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (7, 3, D:1) a +0 orcbow (10, 29, D:1) a rat corpse (skeletalised by now) (13, 1, D:1) a hobgoblin corpse (skeletalised by now) (19, 7, D:1) a +0 whip (25, 42, D:1) a jackal corpse (skeletalised by now) (25, 43, D:1) a jackal corpse (skeletalised by now) (26, 5, D:1) a +0 dagger a rat corpse (skeletalised by now) (36, 37, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (37, 36, D:1) a frilled lizard corpse (skeletalised by now) (44, 15, D:1) an inkwell talisman (45, 15, D:1) a frilled lizard skeleton (46, 22, D:1) 4 stones (54, 16, D:1) a frilled lizard corpse (skeletalised by now) (58, 20, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 7 stones (7, 24, D:2) 3 stones (11, 2, D:2) a hobgoblin skeleton (11, 26, D:2) a +0 club a goblin skeleton (12, 3, D:2) a +0 chain mail a +0 morningstar the human skeleton of Terence (21, 8, D:2) 7 stones (29, 9, D:2) a +0 ring mail (46, -14, D:2) a +0 flail a +0 leather armour (48, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (3, -1, D:3) a hobgoblin skeleton (5, -11, D:3) 6 poisoned darts (9, -24, D:3) a +0 flail a +0 ring mail a jackal skeleton an orc skeleton (9, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -30, D:3) the +8 spear of Doubt {freeze, Fly rElec Str+4} Fly: It grants you flight. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (10, -24, D:3) a +0 club a +0 leather armour a +0 trident an orc skeleton an orc skeleton (11, -24, D:3) a +0 falchion an orc skeleton (11, -5, D:3) a staff of fire (14, -26, D:3) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (skeletalised by now) (27, -22, D:3) a +0 dagger a +0 hand axe a +0 dagger the +11 mace "Pueph" {vamp, rElec rF- rCorr MP+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). a rat skeleton an orc skeleton (30, -22, D:3) a +0 mace an orc skeleton (30, -7, D:3) a +0 dagger a goblin skeleton (30, -6, D:3) a +0 club (31, -24, D:3) a +0 hand axe 2 boomerangs an orc skeleton (31, -23, D:3) a +0 dagger a +0 robe an orc skeleton (31, -7, D:3) a +0 dagger a +0 hand axe a goblin skeleton (32, -7, D:3) a +0 hand axe an orc skeleton (35, -6, D:3) a hobgoblin skeleton (36, -24, D:3) a +0 dagger (49, -33, D:3) a +0 hammer (49, -26, D:3) 5 stones (51, -32, D:3) a +0 hammer (55, -31, D:3) a +0 hammer