Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 15213860116298045929 91 Stoats the Conjurer (level 4, 0/36 HPs) Began as a Draconian Conjurer on Apr 16, 2025. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon on Apr 17, 2025. The game lasted 00:05:24 (2217 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 2217, Time: 00:05:24 Health: 0/36 AC: 6 Str: 10 XL: 4 Next: 33% Magic: 5/8 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . h - +1 hat rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour h - a +1 hat (worn) Jewellery e - a ring of willpower Scrolls b - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} g - a scroll of noise {unknown} Potions d - a potion of curing {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Bombard Conj/Erth 6% 9d2 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish channelling your searing ray. Something hits you. You take 3 damage, and have 21/36 hp. You now have 3/8 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You now have 1/8 mp. Something hits you! You take 10 damage, and have 11/36 hp. MASSIVE DAMAGE!! You now have 0/8 mp. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/36 hp. Magic courses through your body. MP restored: 8 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/36 hp. You now have 7/8 mp. The searing ray hits something. You now have 6/8 mp. Reactivating autopickup. Sigmund appears from thin air! Sigmund casts a spell at you. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. ...<............# .....##.........# ...#.##.........############# ##.#........................# ...........)....###.........# . .##.............###.........# .. ..###............#..........#..^ #..##..........................^ #....#..........@##...........^. ..................@..†......#.^. .................#####...#### #.<..#..........## #.....## .....÷...........# #...#..##### #.................. #...##...... #.................. #...#..#.... #....#............. ##.##!## ... )....#...........#. ..... .. You could see Sigmund. Vanquished Creatures 3 adders 3 gnolls 3 dart slugs 2 ribbon worms (D:2) An endoplasm (D:2) A giant cockroach (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 5 ball pythons 4 bats A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 314 | D:1 | Learned a level 2 spell: Searing Ray 1042 | D:1 | Reached skill level 1 in Fighting 1042 | D:1 | Reached XP level 3. HP: 13/28 MP: 1/6 1230 | D:2 | Upgraded the game from 0.33-a0-1408-g9079b5ed16 to | 0.33-a0-1412-ge87b3136a9 1615 | D:2 | Reached XP level 4. HP: 24/35 MP: 2/8 2187 | D:2 | Noticed Sigmund 2217 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, chequers_mini_garden D:2: layout_rooms, nicolae_wormholes, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 66 | || 66 Tailslap | 6 | || 6 Cast: Magic Dart | 49 | 12 || 61 Searing Ray | 2 | 7 || 9 Use: Potion | | 1 || 1 Armour: Skin | 70 | 12 || 82 Dodge: Dodged | 73 | 5 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2186 | 2124 | 62 | 554 | 1261 | 2 | 1093.0 | Dungeon | 2186 | 2124 | 62 | 554 | 1261 | 2 | 1093.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1522 daAuts D:2: 663 daAuts