Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 8409803829854766830 11 Stoats the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (151 turns). Stoats the Ducker (Demonspawn Gladiator) Turns: 151, Time: 00:00:56 Health: 22/22 AC: 3 Str: 14 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 8 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet f - a +0 kite shield Scrolls g - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Skills: + Level 2.1 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing * Level 2.9 Dodging + Level 0.6 Stealth + Level 0.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You see here a +1 mace of holy wrath. Found a stone staircase leading down. Key pressed, stopping explore. No target in view! You now have 10 gold pieces. An endoplasm comes into view. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! No target in view! A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. You take 1 damage, and have 15/16 hp. Health restored: 16 A dart slug is nearby! A goblin and a quokka come into view. There are monsters nearby! You closely miss the quokka. The goblin shouts! The quokka barely misses you. There are monsters nearby! You slash the quokka! You kill the quokka! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! Health restored: 22; MP restored: 2 You slash the dart slug! You headbutt the dart slug. You kill the dart slug! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......... ##.#.#..... ###### #.......... #..... ##.#.#..... #..... ##..>......) #.....######.#.#.###### #.....#...........# #.....#.###..#.#.## #.....@.# ##...### .......†## ##### ......... ..#...?... #..(..).... ##.......... #..#........ #..#######... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Discovered your monstrous ancestry. 150 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 150 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, serial_shops, nicolae_shop_hallway_plus, st_stairs_13 Action || total ---------------------------++------- Melee: Long sword || 25 Headbutt || 1 Armour: Leather armour || 20 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 87 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 87 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts