Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 7174918229996245881 7 Stoats the Conjurer (level 1, 0/15 HPs) Began as a Draconian Conjurer on May 7, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (395 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 395, Time: 00:00:42 Health: 0/15 AC: 4 Str: 9 XL: 1 Next: 91% Magic: 0/3 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . e - +0 flail rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 flail (weapon) Scrolls b - a scroll of identify {unknown} c - a scroll of butterflies d - a scroll of fog {unknown} Potions a - a potion of magic Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your butterfly disappears in a burst of colours! Something closely misses your butterfly. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. You now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. You now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, ally target, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. You now have 0/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. You tail-slap the jackal, but do no damage. The jackal is almost dead. The jackal bites you. You die... ##.#'#'#....#.####......~~≈ .(....#.#.....#.†)..#..##.≈≈. ..............#..#.....≈##### ..............# ##..#### #.. ########......#############.. #..................... ##################....#...$...... #.........#######...#.#.####.#... #...b..b.b##bggh@.###†#.####.#... #..bbb....#bb#######..........)## #..bbbbbb.....# #.........### #.bbbbhbbb###......#.........#### #.bb..brb.# #####..#.##.#..###.. #....bbb..# #.....#..#.####.# #.....bb..# #.##..>.......... ########### ...#..#.(...#..### .##..##.....#.## # You could see a jackal (ally target) and 2 hobgoblins. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Found Zaorch's Antique Weapon Shoppe. 395 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_shore_b, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, nicolae_shop_real_fake_doors, nicolae_shop_glassy Action || total ---------------------------++------- Melee: Flail || 2 Unarmed || 2 Tailslap || 1 Cast: Magic Dart || 21 Use: Scroll || 1 Armour: Skin || 29 Dodge: Dodged || 34