Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 5761447266210464181 49 Stoats the Conjurer (level 3, 0/26 HPs) Began as a Human Conjurer on May 7, 2025. Slain by an orc ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (2258 turns). Stoats the Conjurer (Human Conjurer) Turns: 2258, Time: 00:02:15 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 75% Magic: 3/7 EV: 11 Int: 26 God: Gold: 101 SH: 5 Dex: 11 Spells: 1/7 levels left rFire . . . f - +0 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of reflection Stlth ++ n - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +0 dagger of speed (weapon) Missiles m - a throwing net Armour a - a +0 robe (worn) Jewellery l - an amulet of reflection (worn) n - a +6 ring of intelligence (worn) Wands k - a wand of light (10) Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} g - a scroll of blinking {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} i - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations * Level 0.5 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 x - Stone Arrow Conj/Erth 32% 3d9 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Sandblast Erth 12% 2d6 8% 1 Soul Splinter Necr 12% N/A 10% 1 Passwall Erth 6% N/A 24% 3 Confusing Touch Hex 3% N/A 28% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dispel Undead Necr 3% 3d7 67% 4 Martyr's Knell Necr/Summ 3% N/A 67% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The orc barely misses you. The orc completely misses you. The orc barely misses you. There is a stone staircase leading up, spattered with blood here. The orc completely misses you. The orc hits you with a +0 mace! The orc hits you with a +0 short sword. You climb upwards. There is a stone staircase leading down here. You take 9 damage, and have 17/26 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 club. The orc misses you. The orc hits you with a +0 mace. You take 5 damage, and have 12/26 hp. You now have 5/7 mp. The searing ray hits the orc but does no damage. The orc is severely wounded. The orc hits you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You block the orc's attack. You take 5 damage, and have 7/26 hp. You now have 4/7 mp. The searing ray hits the orc! You kill the orc! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/26 hp. You now have 3/7 mp. Okay, then. As you read the scroll labelled QIPYCU VARUM, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You stop channelling your searing ray. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... ....## #............#.#### ...).# #.#..#####.###.# ##...# #.....####.# #.# #...# ###......#.# #.# #...# ###.##.#)# #.# #)..# #.##.#.# #<# #...# #....#.############ #...# ##.oo#............# #...# ##)@############.# #...# #### #.# #...# #.# #...# #.# ##### #.# #.# #.# ##########.# #.†........# You could see 2 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:3) 7 endoplasms 4 hobgoblins (D:1) 2 orcs (D:2) 2 quokkas A ball python (D:2) 2 bats 3 frilled lizards 2 giant cockroaches 4 goblins 7 kobolds 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 361 | D:1 | Learned a level 2 spell: Searing Ray 1387 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/6 1542 | D:2 | Reached skill level 1 in Fighting 1546 | D:2 | Learned a level 3 spell: Stone Arrow 2258 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2f, aquarium_balcony_5a, hangedman_glass_teeth D:2: layout_basic, grunt_decor_one_mirror, chequers_mini_garden D:3: layout_basic, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.5 Earth Magic | | 0.5 Action || total ---------------------------++------- Melee: Whip || 4 Dagger || 4 Cast: Magic Dart || 41 Searing Ray || 14 Use: Scroll || 1 Armour: Robe || 21 Dodge: Dodged || 18 Block: Other || 4