Stoats Level 1 of the Dungeon (4, 21, D:1) a spider talisman (10, 14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 11, D:1) 2 poisoned darts (14, -16, D:1) a bat skeleton (16, -27, D:1) a rat corpse (skeletalised by now) (16, -24, D:1) 3 poisoned darts (17, -27, D:1) a +0 club (28, -15, D:1) a quill talisman (28, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, 9, D:1) a bat skeleton (29, 13, D:1) a +0 short sword 5 stones (33, -13, D:1) a +0 rapier (43, -23, D:1) 5 poisoned darts (46, -17, D:1) a bat corpse (skeletalised by now) (47, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 16, D:2) a jackal corpse (skeletalised by now) (6, -4, D:2) a +0 dagger (8, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 10, D:2) a +0 club (18, 25, D:2) the felid corpse of Natasha (skeletalised by now) (19, 6, D:2) a hobgoblin skeleton (20, 9, D:2) the felid corpse of Natasha (skeletalised by now) (29, 16, D:2) a +0 whip a +6 ring of dexterity a kobold skeleton (33, 20, D:2) a +0 sling (37, 22, D:2) a bat corpse (skeletalised by now) (40, 10, D:2) a quill talisman 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 15, D:3) a parchment of Hailstorm (15, 2, D:3) a rat corpse (skeletalised by now) (16, 8, D:3) a +0 dagger (24, 9, D:3) a +0 short sword (27, -7, D:3) a +0 dagger a goblin skeleton (28, -16, D:3) a bat corpse (skeletalised by now) (28, -9, D:3) a +0 hand axe an orc skeleton (29, -6, D:3) a frilled lizard skeleton (38, -24, D:3) a +0 chain mail (39, -33, D:3) 5 datura-tipped darts (54, -19, D:3) a +0 plate armour Level 4 of the Dungeon (8, 2, D:4) a +0 dagger a goblin skeleton (8, 7, D:4) a +0 dagger (11, 4, D:4) an iguana skeleton (26, -13, D:4) an adder skeleton (29, 2, D:4) a +0 war axe (34, -17, D:4) a +0 quarterstaff Level 5 of the Dungeon (22, 15, D:5) a +0 dagger an orc skeleton (24, 16, D:5) a +0 whip (26, -16, D:5) a +0 robe a +0 dagger a kobold skeleton (34, -27, D:5) a +0 short sword (34, -26, D:5) a +0 leather armour a +0 club a +0 dagger an orc skeleton (35, 2, D:5) a hound skeleton (36, -26, D:5) a +0 robe a +2 dagger of protection an orc skeleton (37, -12, D:5) a ring of flight (41, -36, D:5) a +0 flail (41, 3, D:5) a +0 dagger (46, -15, D:5) a black bear corpse (skeletalised by now) (47, -15, D:5) a water moccasin corpse (skeletalised by now) (52, -19, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ceopt's Antique Armour Shop a +1 leather armour of poison resistance (220 gold) a +0 leather armour (40 gold) a +1 plate armour of willpower (600 gold) a +8 plate armour of ponderousness (700 gold) a +0 buckler (90 gold) a +0 leather armour (40 gold) the +2 scale mail "Ilaura" {Resonance, Fly rF- rC+ Dex+5} (772 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +1 pair of gloves (230 gold) (34, -21, D:6) a +0 hand axe a +0 chain mail a +0 mace (35, -22, D:6) a +0 hand axe a +0 scale mail (35, -21, D:6) a +0 trident a +0 leather armour (37, -22, D:6) a +0 plate armour (46, -8, D:6) a +0 scale mail (47, 14, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Meuzy's General Store a +0 leather armour (30 gold) a parchment of Frozen Ramparts (162 gold) a condenser vane (600 gold) a scroll of blinking (142 gold) a scroll of immolation (unknown) (60 gold) a parchment of Call Canine Familiar (162 gold) a scroll of immolation (unknown) (60 gold) a parchment of Fireball (243 gold) [Shop] Ottaf's Specific Store a potion of heal wounds (96 gold) (0, 0, D:7) a +0 ring mail (11, -31, D:7) a +0 leather armour (11, -10, D:7) a +0 dagger (20, -28, D:7) a +0 heavy halberd (25, -31, D:7) a +0 ring mail (25, 4, D:7) a +0 dagger (27, -23, D:7) a +0 flail (32, -30, D:7) a +0 whip (32, -29, D:7) a +0 halberd a +0 robe of willpower a +0 whip (33, -31, D:7) a +3 spear (45, -5, D:7) a +0 leather armour (47, -26, D:7) 6 poisoned darts (49, -21, D:7) a +2 robe a +0 dagger a +0 leather armour a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +6 heavy spear a +0 scale mail a +0 buckler a +0 club (0, 1, D:8) a +0 flail (1, 24, D:8) a +2 lajatang of electrocution (2, 1, D:8) a +0 whip (3, 1, D:8) a +0 spear (9, 24, D:8) a +0 hand axe (10, 23, D:8) a +0 hand axe (10, 25, D:8) a +0 heavy hand axe (11, 24, D:8) a +0 hand axe (12, -7, D:8) a +0 giant club a +0 giant spiked club (13, -7, D:8) a scarab talisman (15, 21, D:8) a +0 scale mail (16, 3, D:8) a +0 dagger (17, 12, D:8) a +0 quarterstaff a +0 sling of flaming a +2 ring mail of willpower (25, -8, D:8) a +0 shortbow (41, 0, D:8) a +0 heavy mace a +0 leather armour (42, -1, D:8) a +0 dagger a +0 robe (42, 0, D:8) a +0 dagger a +0 robe a +0 flail (42, 1, D:8) a +0 whip a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 sling (9, 27, D:9) a +0 scale mail (16, 19, D:9) a +0 leather armour (17, -12, D:9) a +0 rapier (17, -9, D:9) a +0 ring mail a +0 spear (18, -12, D:9) a +0 club a +0 whip (21, -12, D:9) a +0 flail (21, 14, D:9) a +0 falchion a +0 flail (21, 15, D:9) a +0 dagger of venom a +0 robe (21, 16, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe (21, 17, D:9) a +0 flail (22, 13, D:9) a +0 dagger a +0 robe (22, 17, D:9) a +0 short sword a +0 leather armour (23, -1, D:9) a +0 quarterstaff (24, 13, D:9) a +0 dagger a +0 leather armour (25, -30, D:9) a +0 club (41, 7, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (270 gold) (0, 0, D:10) an orb of mesmerism (0, 2, D:10) a parchment of Ensorcelled Hibernation (3, 38, D:10) a +0 robe (10, 6, D:10) 6 poisoned darts (14, 18, D:10) a +0 orcbow (36, 5, D:10) a +0 dagger a +0 robe (38, 7, D:10) a +0 dagger a +0 robe (40, 9, D:10) a +0 dagger a +0 robe (41, 9, D:10) a +0 dagger a +0 mace a boomerang (45, 19, D:10) a +0 hand axe a +0 dagger a +0 robe (46, 19, D:10) a +0 dagger a +0 robe (46, 20, D:10) a +0 short sword (46, 54, D:10) a +0 orcbow (49, 20, D:10) a +0 robe (49, 25, D:10) a book of Minor Magic (49, 26, D:10) a book of Minor Magic (49, 34, D:10) a +0 hand axe (50, 33, D:10) a +2 hat a +2 hat a +0 hat a +0 pair of gloves a +0 helmet of light a +1 cloak a +0 cloak a +0 animal skin (51, 32, D:10) a +0 dagger a +0 robe (51, 33, D:10) a +0 dagger a +0 leather armour (54, 54, D:10) a +0 ring mail (55, 20, D:10) a +0 long sword a +0 robe (55, 21, D:10) 5 gold pieces a +0 robe a wand of charming (5) (55, 24, D:10) 7 gold pieces (58, 24, D:10) a +0 robe (58, 26, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (59, 24, D:10) a +0 robe (59, 27, D:10) a +0 dagger a +0 robe a +0 club a +0 flail (59, 29, D:10) a +0 short sword a +0 dagger (61, 3, D:10) a +0 falchion (61, 41, D:10) a quill talisman Level 11 of the Dungeon (7, -22, D:11) an inkwell talisman (7, -10, D:11) a +0 robe a +1 dagger of speed (10, -5, D:11) a +0 falchion (11, -1, D:11) 6 large rocks (12, -21, D:11) a +0 halberd a +3 plate armour (13, -2, D:11) a +0 quarterstaff (16, -14, D:11) a +0 scale mail a +2 flail of protection (31, 3, D:11) a +0 short sword a +0 plate armour (31, 4, D:11) a +0 falchion (32, -35, D:11) a +0 whip a quill talisman (32, 3, D:11) a +0 club (34, -36, D:11) a +0 dagger (34, 1, D:11) a +0 trident a +0 chain mail (36, -25, D:11) a +0 long sword a +0 chain mail (36, -9, D:11) a +0 club a +0 robe (36, -6, D:11) a +0 battleaxe a +0 plate armour (39, -5, D:11) a +0 club (40, -2, D:11) a +0 flail a +0 leather armour (42, -12, D:11) a +2 falchion of holy wrath (43, -9, D:11) a +0 flail a +0 arbalest a +0 plate armour (43, 6, D:11) a +0 dagger a +0 robe (44, -43, D:11) a +0 trident (44, -11, D:11) a +0 dire flail a +0 giant club (44, -9, D:11) a +0 helmet (45, -6, D:11) a +0 dagger (46, -6, D:11) a +0 short sword (46, -1, D:11) 3 large rocks (47, -11, D:11) a +0 dagger 3 boomerangs (47, -8, D:11) a +0 falchion a +0 scale mail (47, -7, D:11) a +0 scimitar a +0 chain mail (47, -5, D:11) a +2 mace of draining (47, 1, D:11) a +0 mace (48, -5, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (49, -6, D:11) a +0 long sword 3 boomerangs a +0 plate armour (49, -5, D:11) a +0 short sword (50, -30, D:11) a +0 short sword a +0 scale mail (50, -5, D:11) a +3 short sword a +0 leather armour (51, -17, D:11) a +0 bardiche a +0 arbalest a +0 chain mail (54, -19, D:11) a +0 club a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) the +7 falchion of the Conjuring Coward {antimagic, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (1, 11, D:12) 24 gold pieces (5, 2, D:12) a +0 trident (7, -13, D:12) 28 gold pieces 4 large rocks (8, -13, D:12) 8 gold pieces (11, -13, D:12) 9 gold pieces (11, -9, D:12) 4 gold pieces (13, -20, D:12) 2 poisoned darts the Ecumenical Temple