Stoats Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a jackal skeleton (2, -2, D:1) a bat skeleton (5, -23, D:1) a hobgoblin skeleton (16, -36, D:1) a +0 dagger (27, -5, D:1) a frilled lizard corpse (skeletalised by now) (29, -25, D:1) a +0 club (30, -26, D:1) a +0 short sword (33, 1, D:1) a +0 leather armour (38, -27, D:1) a frilled lizard corpse (skeletalised by now) (47, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -38, D:1) a ball python corpse (skeletalised by now) (49, -8, D:1) a +0 club a goblin skeleton (60, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -4, D:2) a frilled lizard corpse (skeletalised by now) (7, 14, D:2) a +0 leather armour (7, 22, D:2) an orb of glass (12, 29, D:2) a +0 whip (12, 35, D:2) a +0 short sword (20, -2, D:2) a +0 robe (28, 25, D:2) a ball python skeleton (29, 23, D:2) a jackal skeleton (29, 26, D:2) a jackal skeleton a jackal skeleton (34, 5, D:2) a +0 club a kobold skeleton an adder skeleton (35, 26, D:2) 3 flux baubles (39, 11, D:2) the inkwell talisman of Deyt {-Tele Will+++ Int+5 SInv} [inkwell talisman] -Tele: It prevents most forms of teleportation. Will+++: It greatly increases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (39, 26, D:2) a +0 short sword (40, 26, D:2) a +0 club a goblin skeleton (43, 2, D:2) a frilled lizard corpse (skeletalised by now) (51, 27, D:2) a quokka skeleton a rat skeleton a bat skeleton (56, 27, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Conjure Ball Lightning