Stoats Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold skeleton a hobgoblin skeleton (5, -9, D:1) a +0 dagger (5, 6, D:1) a +0 short sword (6, -21, D:1) a +0 club a goblin skeleton (7, 4, D:1) a bat skeleton (14, -13, D:1) a +0 spear (15, -24, D:1) a +0 club (18, 11, D:1) a quokka skeleton (19, 18, D:1) a hobgoblin corpse (skeletalised by now) (25, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 11, D:1) a frilled lizard skeleton (33, -17, D:1) a rat skeleton (34, -21, D:1) a +0 dagger (43, -6, D:1) a bat skeleton (46, -1, D:1) a jackal skeleton (47, -18, D:1) a +0 sling (47, 1, D:1) a jackal corpse (skeletalised by now) (50, -28, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (5, -56, D:2) a +0 robe a +0 dagger an orc skeleton (9, -36, D:2) a +0 whip (11, -33, D:2) a +0 long sword (12, -30, D:2) a +0 dagger a +0 sling (17, -50, D:2) a bat skeleton (19, -34, D:2) a +0 whip (23, -37, D:2) a ball python skeleton (24, -7, D:2) a bat skeleton (27, -28, D:2) an adder skeleton (32, -13, D:2) a +0 whip (33, -52, D:2) a parchment of Searing Ray (34, -23, D:2) a frilled lizard skeleton (36, -52, D:2) a +0 scale mail (45, -24, D:2) a parchment of Poisonous Vapours (47, -50, D:2) the quill talisman of Disappointment {rC+ SInv} [quill talisman] rC+: It protects you from cold. SInv: It lets you see invisible. (47, -47, D:2) a +0 ring mail (48, -53, D:2) a +0 leather armour a +0 flail (49, -42, D:2) a ball python skeleton (51, -61, D:2) 2 flux baubles (54, -53, D:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (54, 1, D:2) an adder skeleton (55, -29, D:2) a bat skeleton (57, 1, D:2) a +0 club 5 stones a kobold skeleton (60, 0, D:2) a hobgoblin corpse (skeletalised by now) (61, -4, D:2) a +0 dagger (61, 0, D:2) an adder corpse (skeletalised by now) (64, -1, D:2) an amulet of guardian spirit a +0 robe (65, 0, D:2) a +0 club 3 stones (66, 1, D:2) a rat corpse (skeletalised by now) (70, -1, D:2) a +0 quarterstaff (70, 0, D:2) 4 poisoned darts (71, 0, D:2) a +0 rapier Level 3 of the Dungeon (4, 1, D:3) a bat skeleton (8, 3, D:3) a +0 whip (16, 3, D:3) a rat skeleton (20, -15, D:3) a quokka skeleton (21, -15, D:3) a +0 short sword of speed (28, 3, D:3) a +0 hand axe an orc skeleton (30, -5, D:3) 4 poisoned darts (32, -4, D:3) a human skeleton (33, -3, D:3) a +0 club (33, -2, D:3) a +0 ring mail a +0 whip an orc skeleton (33, 0, D:3) a +0 leather armour a +0 hand axe (33, 4, D:3) a +3 mace (33, 6, D:3) a hobgoblin skeleton (37, -8, D:3) a quill talisman (38, -4, D:3) a human skeleton Level 4 of the Dungeon (7, 10, D:4) a +0 chain mail (8, 8, D:4) 2 poisoned darts a +0 whip (9, 1, D:4) a +0 rapier (10, 20, D:4) a +0 pair of boots (14, -10, D:4) a +0 dagger (20, 4, D:4) a +0 ring mail (22, -7, D:4) a +0 short sword a +0 leather armour (22, -5, D:4) a +0 flail a +0 robe (23, -6, D:4) a +0 dagger 3 boomerangs (23, -5, D:4) a +0 hand axe (24, -6, D:4) a +0 whip a +0 chain mail a +0 dagger a +0 leather armour (25, -5, D:4) a +0 flail (38, -2, D:4) a +0 dagger (44, 16, D:4) a +0 club (45, -17, D:4) 4 boomerangs (48, -19, D:4) a +2 dagger of electrocution (56, -11, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (2, -17, D:5) 4 poisoned darts (3, 8, D:5) a +0 leather armour a +0 club the goblin skeleton of Ijyb (4, 9, D:5) 2 boomerangs a +0 whip (4, 10, D:5) a +0 leather armour a +0 whip an orc skeleton (5, -7, D:5) a +0 leather armour (5, 12, D:5) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, -7, D:5) a +0 club (8, -6, D:5) a +0 club a +0 spear (9, -7, D:5) a +0 whip (15, 24, D:5) a +0 whip a +0 robe (20, 26, D:5) a +0 great mace (23, -6, D:5) a +0 shortbow (26, 12, D:5) a +0 trident (29, 2, D:5) a staff of necromancy (31, -11, D:5) a +0 dagger (33, 27, D:5) a +0 dagger a +0 robe (36, 27, D:5) a +0 short sword a +0 leather armour (37, -16, D:5) a +3 leather armour (37, -15, D:5) a +1 heavy hand axe (40, -3, D:5) a parchment of Summon Small Mammal (44, 10, D:5) a +1 whip of electrocution a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -10, D:6) 6 poisoned darts (4, -23, D:6) a +0 ring mail (5, -1, D:6) 5 poisoned darts (8, -10, D:6) a +0 robe a +0 dagger an orc skeleton (8, -9, D:6) a +0 club an orc skeleton (9, -11, D:6) a +0 leather armour a +0 falchion an orc skeleton (10, -10, D:6) a +0 trident a +0 trident an orc corpse (skeletalised by now) (12, -13, D:6) a +0 giant club an ogre skeleton (17, -5, D:6) a +0 ring mail (23, -18, D:6) a +0 mace (26, -11, D:6) a large rock (26, -7, D:6) a bat corpse (skeletalised by now) (26, -3, D:6) a large rock (31, -14, D:6) a large rock (31, 0, D:6) a bat corpse (skeletalised by now) (32, 1, D:6) a +0 short sword (35, -29, D:6) a +0 spear (36, -29, D:6) a +0 spear a +0 flail a gnoll skeleton (36, 2, D:6) a +0 war axe (37, -27, D:6) 4 stones a +0 club a kobold skeleton (37, -26, D:6) a +0 leather armour a +0 mace a stone a +0 short sword a +0 dagger 7 poisoned darts a +0 club a +0 club an iguana skeleton an orc skeleton a kobold skeleton a kobold skeleton a gnoll skeleton (37, -25, D:6) a +0 chain mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger 4 poisoned darts a +0 club an orc skeleton (37, -24, D:6) 4 poisoned darts a +0 dagger a +0 whip an adder skeleton (38, -27, D:6) a +0 spear a gnoll skeleton (39, -2, D:6) a bat skeleton (42, -10, D:6) a bat corpse (skeletalised by now) (44, -3, D:6) a large rock Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 24, D:7) a +0 robe (2, 0, D:7) a +0 leather armour (2, 15, D:7) a +2 short sword of protection (7, 11, D:7) a +0 club a +0 chain mail (16, 32, D:7) 3 boomerangs (19, 5, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (21, 5, D:7) a +0 mace (39, 22, D:7) a +0 robe a +0 dagger (45, 13, D:7) a +0 giant club an ogre skeleton (50, -1, D:7) a +0 ring mail (51, -2, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 sling a +0 quarterstaff a +0 leather armour (8, -9, D:8) a +0 spear (10, 1, D:8) a +0 spear a +0 spear (10, 2, D:8) a +0 spear (10, 3, D:8) a +0 spear a goblin skeleton (11, 36, D:8) a +2 halberd of electrocution (21, 27, D:8) a parchment of Fulminant Prism (32, 28, D:8) a +0 whip (41, 40, D:8) a +0 hand axe (42, 40, D:8) a +0 dagger a +0 robe (43, 41, D:8) a +0 dagger a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 19, D:8) a +0 giant spiked club a +0 giant spiked club (56, 37, D:8) a scarab talisman (58, 17, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, 59, D:9) a +0 dagger 2 stones a +0 short sword (5, 59, D:9) a +0 club a +0 short sword a +0 dagger (6, 59, D:9) a +0 club (7, 12, D:9) a +0 long sword (7, 59, D:9) a +0 dagger 3 poisoned darts a +0 dagger (18, 44, D:9) a +0 ring mail (23, 7, D:9) a +0 robe (27, 47, D:9) a +1 whip of venom a +0 dagger 8 poisoned darts (27, 48, D:9) a +0 whip (27, 49, D:9) a +0 dagger a +0 short sword (27, 50, D:9) a +0 short sword 3 stones (31, 31, D:9) a howler monkey skeleton (33, 31, D:9) a +0 shortbow a centaur skeleton (35, 29, D:9) a +0 short sword (35, 44, D:9) 6 darts of disjunction (36, 29, D:9) a +0 club a kobold skeleton (50, 5, D:9) a +1 scimitar of venom (51, -2, D:9) a staff of air (52, 11, D:9) a +0 war axe (66, 7, D:9) the +3 spear "Ohoweut" {freeze, *Slow Int+2 Dex+8} *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, 13, D:10) a +0 whip (2, 13, D:10) a +0 dagger (4, -21, D:10) 4 boomerangs (5, -3, D:10) 2 flux baubles (5, 15, D:10) a +0 short sword 3 poisoned darts a +0 short sword 3 stones (6, 16, D:10) a +0 dagger (11, -14, D:10) a +0 dagger (16, -25, D:10) a +0 ring mail (22, -16, D:10) a +0 long sword (22, 9, D:10) a +0 robe a +0 dagger (23, -17, D:10) a +0 giant spiked club a +0 dire flail a +0 short sword (23, -9, D:10) 5 poisoned darts (27, 17, D:10) a +0 battleaxe a +0 chain mail (28, -21, D:10) a +0 flail (28, 16, D:10) a +0 club (28, 17, D:10) a +0 short sword a +0 flail (36, 19, D:10) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (5, -20, Lair:1) a +2 robe of cold resistance a +3 vampiric trident an orb of energy (22, 17, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (13, 1, Lair:2) a +0 robe (17, 4, Lair:2) a +0 shortbow (21, -35, Lair:2) a parchment of Construct Spike Launcher (35, -25, Lair:2) a +0 sling (37, -36, Lair:2) a +0 ring mail (41, 3, Lair:2) a +0 spear (41, 4, Lair:2) a +0 spear (42, 3, Lair:2) a +0 spear (44, -12, Lair:2) a +0 shortbow (48, 6, Lair:2) a +2 helmet (55, 7, Lair:2) an orb of energy (59, -29, Lair:2) a +0 robe (62, -43, Lair:2) a +0 dagger (63, -12, Lair:2) a parchment of Fulminant Prism Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (19, -27, Lair:3) 3 poisoned darts (33, -8, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (17, 14, Lair:4) a +0 animal skin (19, 13, Lair:4) the +0 animal skin of the Devil {+Inv rN+ Int+3} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (19, 15, Lair:4) a +0 animal skin (44, -11, Lair:4) a +0 plate armour (45, -29, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (4, 27, Lair:5) a +0 bardiche (7, -17, Lair:5) 8 gold pieces (9, 24, Lair:5) a +0 falchion (14, -6, Lair:5) a +0 pair of boots (38, -19, Lair:5) 19 gold pieces