Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 3630880428504961704 2 Stoats the Conjurer (level 1, -1/14 HPs) Began as a Gale Centaur Conjurer on Apr 25, 2026. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (118 turns). Stoats the Conjurer (Gale Centaur Conjurer) Turns: 118, Time: 00:00:15 Health: -1/14 AC: 1 Str: 8 XL: 1 Next: 25% Magic: 1/3 EV: 9 Int: 17 God: Gold: 26 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 2.1 Stealth * Level 1.8 Spellcasting * Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You encounter a bat. The kobold barely misses you. The hobgoblin barely misses you. You are too injured to fight recklessly! Found a stone staircase leading down. The hobgoblin misses you. You are too injured to fight recklessly! The bat hits you. The kobold attacks as it pursues you! The kobold closely misses you. The hobgoblin hits you. You encounter a goblin. It is wielding a +0 dagger. You take 4 damage, and have 5/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The bat hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/14 hp. You are too injured to fight recklessly! The goblin shouts! The bat hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/14 hp. You are too injured to fight recklessly! The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. You encounter a rat. The bat hits you but does no damage. The kobold hits you with a +0 club. You die... ............. ..............r.... .. ....... ........... .... .....# #.......... ....####...###.......... ...................g.... ...............g.......# ........##....g.@....... .........)....bK.......# #.................##.## +....)...........>.... #...).....$..####.##.# #............# ... .# #########'###### #### # ................... #.####.####.####.#. You could see a hobgoblin, 2 goblins, a bat, a kobold and a rat (wandering). Vanquished Creatures A bat (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 118 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, minmay_misc_feat_chi Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Kick || 1 Cast: Magic Dart || 3 Armour: Robe || 17 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+