Stoats Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, -1, D:1) a ball python corpse (skeletalised by now) (2, 0, D:1) a quokka corpse (skeletalised by now) (4, 17, D:1) a parchment of Foxfire (6, 36, D:1) a +0 club (6, 38, D:1) a hobgoblin skeleton (12, 19, D:1) a ball python skeleton (13, 30, D:1) a bat skeleton (14, 19, D:1) a quokka skeleton (24, 39, D:1) a goblin skeleton (27, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 33, D:1) an orb of energy (45, 44, D:1) a quokka corpse (skeletalised by now) (47, 22, D:1) a +0 scale mail (49, 9, D:1) a +0 scale mail (51, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, 42, D:1) a frilled lizard corpse (skeletalised by now) (52, 50, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, -4, D:2) a +0 club a goblin skeleton (13, 18, D:2) a bat skeleton (14, 18, D:2) a rat skeleton (15, -25, D:2) a hobgoblin skeleton (15, 18, D:2) a jackal skeleton (21, 16, D:2) an adder corpse (skeletalised by now) (48, 14, D:2) a bat corpse (skeletalised by now) (57, -6, D:2) a bat corpse (skeletalised by now) (58, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (9, -32, D:3) a +0 hand axe (10, -33, D:3) a +0 whip a gnoll skeleton (10, -32, D:3) a +0 whip (18, 3, D:3) a +0 dagger a kobold skeleton (26, -17, D:3) 2 stones a +0 club a kobold skeleton (29, -21, D:3) a +0 short sword (29, -20, D:3) an orb of attunement (32, -9, D:3) a +0 club a goblin skeleton (34, -17, D:3) a +0 pair of boots (36, -19, D:3) a +0 robe (47, -11, D:3) a +0 pair of boots (50, -26, D:3) a +0 dagger (54, -34, D:3) a +0 mace (54, -20, D:3) a +0 whip (54, -19, D:3) a +0 whip (55, -13, D:3) a +0 mace a +0 leather armour (56, -15, D:3) a +0 flail a +0 club (59, -28, D:3) a quokka skeleton (59, -4, D:3) a +0 spear (60, -3, D:3) a +0 whip a gnoll skeleton (63, -4, D:3) a +2 flail of protection a gnoll skeleton (68, 14, D:3) 4 boomerangs (71, 11, D:3) a +0 flail Level 4 of the Dungeon [Shop] Booklam's Bounteous Boutique a +0 buckler (45 gold) a +0 bardiche (150 gold) 2 boomerangs (40 gold) a book of Blasting (433 gold) a book of Battle (482 gold) (0, 0, D:4) a +0 dagger (3, 25, D:4) a +0 robe (3, 44, D:4) a +0 flail (6, 40, D:4) 3 boomerangs (10, 2, D:4) a +0 chain mail a +2 morningstar of protection a +0 robe a +0 dagger an orc skeleton (10, 3, D:4) a +0 robe a +0 spear a +0 orcbow a gnoll skeleton (11, 3, D:4) a ball python skeleton (12, 2, D:4) a +0 short sword (12, 3, D:4) a +0 club a gnoll skeleton (13, -1, D:4) a +1 devious dagger a +0 robe the elf corpse of Duvessa (skeletalised by now) (14, -1, D:4) a +0 robe the elf corpse of Dowan (skeletalised by now) (19, 30, D:4) a +0 dagger a +0 ring mail (43, 8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of the Turnip {rPois rF+ rC+ rCorr Dex-3 Ice} (4250 gold) [staff of cold] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Ice: It increases the power of your Ice spells. the +2 hand axe of the Mish-Mash {speed, rN+} (3020 gold) rN+: It protects you from negative energy. It can be maximally enchanted to +9. the amulet of Qeoxtoliar {Reflect Int+2 SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). the +1 ring mail of the Rhinotaur {rElec Str+2 Int-3 Dex+9} (3980 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+9: It affects your dexterity (+9). It can be maximally enchanted to +5. a +1 dagger of freezing (1060 gold) the +6 ring mail of Intercession {Str-5 Dex+7} (4520 gold) Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the dragon-coil talisman of the Bouncing Youths {rElec rN+ Dex+4 Stlth-} (12500 gold) [dragon-coil talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. the ring "Syhoimeo" {+Blink rF- rN+ Will+} (3260 gold) [ring of positive energy] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +3 falchion of protection (2060 gold) the +6 mace "Koocoif" {antimagic, Will++ Str+2} (6420 gold) Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. the alchemy staff "Esoyneta" {rPois Int+6 SInv Conj Alch} (5440 gold) [staff of alchemy] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the +7 mace of Linearity {distort, ^Contam Dex+5} (5440 gold) ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +9. the earth staff of Absolution {rF+ rN++ Stlth- Earth} (4810 gold) [staff of earth] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. the medusa talisman of Xenny {Fly Int+3 Dex-4 SInv Stlth+} (3650 gold) [medusa talisman] Fly: It grants you flight. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +6 whip of the Green God {protect, Bane rF+ rC+++ Stlth-} (8060 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. the +10 dagger "Fuonaoh" {devious, rC+} (6600 gold) rC+: It protects you from cold. It cannot be enchanted further. the cold staff of the Ring {rElec rC+ Str+4 Int-3 Ice} (4110 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Ice: It increases the power of your Ice spells. the +0 leather armour of the Beginning {rF++} (2650 gold) rF++: It greatly protects you from fire. It can be maximally enchanted to +3. the +0 pair of gloves "Tuociumorr" {Infuse, Harm +Inv Str-5 Dex-2} (950 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str-5: It affects your strength (-5). Dex-2: It affects your dexterity (-2). It can be maximally enchanted to +2. the necromancy staff "Leiperr" {rElec rN+ rCorr Necro} (4460 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (9, 4, D:5) a +0 ring mail (13, 17, D:5) a +0 hand axe (14, 18, D:5) an iguana corpse (skeletalised by now) (20, 6, D:5) a +0 trident an orc skeleton (20, 7, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, 24, D:5) a +2 rapier of venom (23, 28, D:5) a +0 whip a +0 robe (24, -3, D:5) a +0 ring mail (30, 8, D:5) a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger (30, 24, D:5) 5 boomerangs (32, 8, D:5) a +1 spear of venom a +1 short sword of draining a +0 leather armour a +0 short sword an orc skeleton (35, 8, D:5) a +2 halberd of freezing (37, 26, D:5) a +1 pair of boots (40, 8, D:5) a hound skeleton (41, 8, D:5) a +0 hand axe a +0 spear a gnoll skeleton a gnoll skeleton (41, 20, D:5) a +0 club a yak skeleton a gnoll skeleton (42, 8, D:5) a +0 ring mail a +2 great sword (42, 21, D:5) a +0 whip (42, 24, D:5) a +0 robe a +0 whip (46, -1, D:5) a +0 leather armour a +0 whip (48, 42, D:5) an adder skeleton (49, 0, D:5) a +0 spear (52, 28, D:5) a +0 short sword (53, 17, D:5) a +0 robe a +3 hand axe (53, 19, D:5) a +0 robe a +0 short sword (54, 16, D:5) a +0 robe a +0 scimitar (54, 17, D:5) a +0 robe a +3 falchion a +0 robe (59, 6, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (12, 0, D:6) a yak skeleton (12, 2, D:6) a yak skeleton (20, 13, D:6) a +0 short sword (20, 23, D:6) a black bear corpse (skeletalised by now) (23, -13, D:6) a +0 battleaxe (27, 18, D:6) an iguana skeleton (30, 13, D:6) a +2 short sword of electrocution (39, 1, D:6) a +0 falchion an orc skeleton (39, 15, D:6) a +0 war axe (41, 1, D:6) an iguana skeleton (42, 11, D:6) a +0 trident (43, 0, D:6) a +0 spear a gnoll skeleton (43, 1, D:6) a +0 leather armour a +0 club a gnoll skeleton (44, 1, D:6) a +0 flail a gnoll skeleton (45, 10, D:6) a +0 falchion (46, 0, D:6) a +0 spear (48, -9, D:6) an adder skeleton (51, -4, D:6) a +0 mace Level 7 of the Dungeon (1, 6, D:7) a +0 leather armour (14, 21, D:7) 3 flux baubles (16, 14, D:7) a +0 giant spiked club a +0 giant club (17, 36, D:7) a hound skeleton (23, 42, D:7) an electric eel skeleton (33, 50, D:7) a hound corpse (skeletalised by now) (35, 48, D:7) a +0 short sword (35, 51, D:7) a +0 dagger a +0 robe (36, 4, D:7) a +0 whip a +0 ring mail (36, 7, D:7) a +0 club a +0 club a +1 leather armour of fire resistance a +3 short sword of protection a +0 scale mail a +0 trident a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (36, 8, D:7) a +0 dagger a +0 leather armour a +0 club a +0 leather armour an orc skeleton (37, 4, D:7) a +0 hand axe a +0 chain mail (37, 48, D:7) a +0 mace (39, 13, D:7) a wyvern skeleton (40, 3, D:7) a +0 dagger (45, 14, D:7) a bullfrog corpse (skeletalised by now) (53, 28, D:7) a +0 dagger an orc corpse (skeletalised by now) (53, 29, D:7) a +2 dagger of protection a +0 robe (53, 30, D:7) a +0 flail a +0 ring mail (53, 31, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 2, D:8) a +0 quarterstaff (13, 37, D:8) 2 flux baubles (31, 19, D:8) a rimehorn talisman (37, 15, D:8) a +0 flail (40, 38, D:8) a parchment of Ozocubu's Armour (46, 6, D:8) a +0 robe Level 9 of the Dungeon (1, -33, D:9) 3 flux baubles (2, -7, D:9) a +0 short sword a +0 robe a +0 dagger an orc skeleton (2, -6, D:9) a +0 trident (3, -7, D:9) a +0 plate armour a +0 scimitar an orc skeleton (3, -6, D:9) a +0 robe a +2 dagger of pain an orc skeleton (7, -3, D:9) a +0 quarterstaff (37, -17, D:9) a +0 falchion (39, -16, D:9) a +0 mace a +0 whip a +0 leather armour a +0 hand axe a +0 orcbow a +0 glaive a +0 chain mail an orc skeleton an orc skeleton (40, -16, D:9) a wolf skeleton (40, -4, D:9) a +0 robe (44, -4, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, -29, D:9) a +0 rapier (46, -25, D:9) a +0 club a +0 leather armour (47, -26, D:9) a +0 dagger a +0 leather armour (47, -25, D:9) a +0 short sword (47, -24, D:9) a +0 dire flail a +0 plate armour a +0 flail an orc skeleton (47, -4, D:9) a +0 dagger (51, -16, D:9) a bullfrog skeleton (53, -11, D:9) a +0 dagger a +0 scale mail a +0 short sword of speed a +0 mace a +0 orcbow a +0 chain mail an orc skeleton an orc skeleton an orc skeleton Level 10 of the Dungeon (2, 10, D:10) a troll skeleton (2, 13, D:10) 5 stones a +0 whip a +0 whip (2, 14, D:10) a +0 short sword a +0 short sword a kobold skeleton (3, 12, D:10) a +0 mace (3, 14, D:10) a +0 dagger a +0 chain mail a +2 short sword of distortion an orc corpse (skeletalised by now) (3, 15, D:10) a +0 robe a +0 dagger a +0 club (4, 13, D:10) a +0 whip (8, 10, D:10) a +0 leather armour (10, 19, D:10) a +0 dagger a boomerang a +0 dagger a +0 ring mail an orc corpse an orc corpse (10, 20, D:10) a +0 morningstar a +0 ring mail (12, 16, D:10) a +0 hand axe a +0 ring mail a ring of poison resistance a +0 giant club a +0 giant spiked club a +0 mace (12, 18, D:10) a +0 club an acid dragon corpse (12, 19, D:10) a +0 mace an orc corpse (13, 19, D:10) a +0 club a boomerang an orc corpse (skeletalised by now) (13, 20, D:10) a +0 whip a +0 ring mail (14, 6, D:10) a +0 club (still there?) a +1 war axe of freezing (still there?) an orc corpse (still there?) an orc corpse (still there?) (14, 7, D:10) a +0 mace a +0 plate armour an orc corpse (15, 6, D:10) a +0 robe a +0 dagger (15, 9, D:10) 14 gold pieces a +0 scimitar a +0 arbalest a +0 plate armour a +4 ring of protection a +0 giant club an orc corpse an ogre corpse (16, 7, D:10) a +0 hand axe (still there?) a +0 chain mail of cold resistance (still there?) (16, 18, D:10) a +0 whip an orc corpse (17, -2, D:10) a +0 mace (17, 8, D:10) 12 gold pieces a +0 mace a +0 ring mail an orc corpse (18, 10, D:10) a +0 whip a +0 leather armour an orc corpse (18, 11, D:10) a +0 club a +0 leather armour an orc corpse (20, 10, D:10) a +0 war axe the Ecumenical Temple