Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 7488997236203514136 8848 Stoats the Arsonist (level 11, -2/92 HPs) Began as a Mountain Dwarf Fire Elementalist on Apr 25, 2026. Was a Priest of Vehumet. Shot with an arrow by an orc warrior (7 damage) ... on level 10 of the Dungeon. The game lasted 00:16:33 (13166 turns). Stoats the Arsonist (MDFE) Turns: 13166, Time: 00:16:33 Health: -2/92 AC: 7 Str: 10 XL: 11 Next: 15% Magic: 6/23 EV: 10 Int: 21 God: Vehumet [***...] Gold: 508 SH: 0 Dex: 10 Spells: 19/26 levels left rFire + + . (33%) a - staff of fire rCold + . . (50%) (no offhand) rNeg . . . (100%) m - +0 troll leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +2 pair of boots Will +.... (no amulet) Stlth + i - ring of protection from cold HPRegen 1.15/turn e - ring of protection from fire MPRegen 0.18/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 508 gold pieces. Inventory: Hand Weapons b - the +11 Singing Sword {sonic wave} (You took it off Dowan on level 4 of the Dungeon) It cannot be enchanted further. Missiles c - 3 throwing nets j - 38 poisoned darts k - 4 curare-tipped darts Armour d - a +0 helmet (worn) h - a +2 pair of boots (worn) l - a +2 leather armour of willpower m - a +0 troll leather armour (worn) Magical Staves a - a staff of fire (weapon) Jewellery e - a ring of protection from fire (worn) f - a ring of flight g - a +4 ring of slaying i - a ring of protection from cold (worn) Wands b - a wand of light (2) a - a wand of flame (11) Scrolls w - a scroll of enchant weapon g - 2 scrolls of fog I - a scroll of immolation x - 4 scrolls of amnesia a - 2 scrolls of enchant armour r - a scroll of revelation p - a scroll of poison V - a scroll of vulnerability Potions l - 3 potions of resistance {unknown} d - 2 potions of brilliance {unknown} f - a potion of ambrosia {unknown} h - 4 potions of haste j - a potion of attraction {unknown} n - 2 potions of cancellation {unknown} p - 5 potions of curing {unknown} q - a potion of mutation {unknown} s - 2 potions of lignification {unknown} k - 2 potions of moonshine {unknown} Skills: + Level 7.3 Fighting - Level 1.3 Dodging - Level 1.4 Stealth * Level 8.1 Spellcasting * Level 8.5 Conjurations * Level 11.6 Fire Magic You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 66% 2d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 16% 1d3 7% 3 Mercury Arrow Conj/Alch 52% 2d8 1% 2 Inner Flame Hex/Fire 49% N/A 1% 3 Volatile Blastmotes Fire/Tloc 98% 2d18 1% 3 Mephitic Cloud Conj/Alch/Air 20% N/A 2% 3 Slow Hex 32% N/A 9% 1 Maxwell's Portable Pile Tloc 8% (3-9)d3 26% 3 Ozocubu's Armour Ice 8% N/A 26% 3 Vampiric Draining Necr 8% 2d6 26% 3 Anguish Hex/Necr 4% N/A 63% 4 Cause Fear Hex 4% N/A 63% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 93% 5 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:9 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * D:5 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the orc warrior but does no damage. The orc warrior is moderately wounded. The flame wave engulfs the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. (Press . to intensify the flame waves.) You hear a shout! The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0 orcbow. A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is severely wounded. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 21 damage, and have 3/92 hp. MASSIVE DAMAGE!! You now have 6/23 mp. A wave of flame ripples out! The flame wave engulfs the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. The flame wave engulfs the orc warrior!! The orc warrior is severely wounded. The flame wave engulfs the orc priest!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Your wave of flame reaches its maximum intensity and dissipates. The orc warrior misses you. Okay, then. Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd, wearing a +0 plate armour and carrying a +0 orcbow (severely wounded, 71% to hit) The bolt of light misses the orc warrior. The orc warrior unwields a +0 halberd. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits you! You die... .