Stoats Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -12, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (16, -7, D:1) a +0 whip (22, 17, D:1) a +0 ring mail (30, 12, D:1) a +0 spear (32, -17, D:1) a quokka corpse (skeletalised by now) (32, -8, D:1) a bat corpse (skeletalised by now) (47, 32, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, 9, D:1) a +0 short sword (59, -22, D:1) a +0 leather armour (61, 6, D:1) a rat corpse (skeletalised by now) (61, 7, D:1) a rat corpse (skeletalised by now) (68, -18, D:1) 5 poisoned darts Level 2 of the Dungeon (7, 38, D:2) an inkwell talisman (8, 28, D:2) a quokka corpse (skeletalised by now) (8, 31, D:2) a +0 dagger 2 stones (18, 1, D:2) a staff of necromancy (33, 22, D:2) a hobgoblin corpse (skeletalised by now) (35, 30, D:2) a +0 leather armour (35, 32, D:2) a +0 club (36, 4, D:2) a +0 sling (43, -6, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (52, -9, D:2) a frilled lizard skeleton (56, 29, D:2) a +0 ring mail Level 3 of the Dungeon (1, 48, D:3) a parchment of Iskenderun's Mystic Blast (2, 3, D:3) a +0 robe (15, 5, D:3) a bat corpse (skeletalised by now) (25, 20, D:3) 5 poisoned darts (36, 44, D:3) a +0 club (37, 36, D:3) 9 gold pieces Level 4 of the Dungeon [Shop] Nitufuc's General Store a +0 robe (13 gold) a potion of heal wounds (120 gold) a +2 hand cannon of flaming (909 gold) a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) a lightning rod (4/4) (600 gold) a potion of attraction (45 gold) a parchment of Call Canine Familiar (132 gold) a potion of enlightenment (75 gold) [Shop] Gozag's Platinum Reserve the ring "Funuur" {rCorr Str+3 Int+2} (3750 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +0 leather armour of Utah Ipego {rN++ Will+ rCorr Str-4} (2230 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. the +1 robe of Zuemm {*Slow rN+ Slay+3 SInv} (2830 gold) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Lytrioj" {MP+8 Dex+6} (5980 gold) [ring of dexterity] MP+8: It affects your magic capacity (+8). Dex+6: It affects your dexterity (+6). the amulet of Sitibug {Chemistry rElec Str+9 Dex-3} (5660 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Dex-3: It affects your dexterity (-3). the +2 robe of Ynur {Int+4} (2630 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +7 whip of Dried Tears {elec, Will+ Int+3} (6010 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 short sword "Ytuody" {elec, rN+ Will+ Str+4} (7270 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 scale mail of Elitism {rElec Str+3 Int+4} (4770 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the cold staff "Iplopefe" {rC+ SInv Ice} (3620 gold) [staff of cold] rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. the serpent talisman of Patterns {rF+ rN++ Str-2} (5850 gold) [serpent talisman] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). the +0 scale mail of Cowardice {Rampage Slay+2} (1940 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +2 dagger of the Known World {drain, rN+ Str+4} (3320 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 robe of Tomorrow {Bane +Blink Dex+5} (3540 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring of Seyghiupt {+Blink Wiz Int+5} (5450 gold) [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). the +6 dagger "Uduosyar" {freeze, Fly rCorr Int-2 SInv} (4830 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. the wellspring talisman of Uroippoh {rF+ rN+ Str-2 Int+7} (6170 gold) [wellspring talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). the ring of Sinwi {rPois rC+ Int+4} (4240 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the ring of Ihexodug {+Blink rElec rN+ Will+} (5020 gold) [ring of willpower] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. the riddle talisman of Distant Worlds {Rampage rC+} (9000 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. (3, -35, D:4) a +0 dagger (3, -25, D:4) a hobgoblin corpse (skeletalised by now) (10, 13, D:4) a hobgoblin skeleton (12, -45, D:4) an iguana corpse (skeletalised by now) (12, 2, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (13, -4, D:4) a +0 club a +0 leather armour of positive energy an orc skeleton (14, -47, D:4) a +0 short sword (14, 12, D:4) a quokka skeleton (22, 0, D:4) a ball python skeleton (29, 0, D:4) a +0 club (32, 0, D:4) a +0 mace a +0 dagger (33, 0, D:4) a +0 flail a +0 ring mail an orc skeleton (34, -34, D:4) a +0 spear (35, -29, D:4) a +0 ring mail (35, 0, D:4) a +0 leather armour (37, 8, D:4) a +0 dagger (42, 0, D:4) a +0 pair of boots of rampaging (47, -9, D:4) a hobgoblin skeleton (48, -40, D:4) a +0 scythe a +0 robe (54, 10, D:4) 2 flux baubles (56, -12, D:4) a hobgoblin corpse (skeletalised by now) (57, -32, D:4) a ball python corpse (skeletalised by now) (57, -28, D:4) a +0 ring mail (57, -12, D:4) a +0 dagger a +0 whip a +0 animal skin a +0 helmet of sniping a +0 club a hobgoblin corpse (skeletalised by now) (58, -12, D:4) a +0 club a +0 club a +0 dagger a +0 sling a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (60, -9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Noff's General Store a lightning rod (4/4) (520 gold) a parchment of Ensorcelled Hibernation (75 gold) a phial of floods (520 gold) a parchment of Apportation (52 gold) a parchment of Launch Clockwork Bee (114 gold) 3 scrolls of vulnerability (156 gold) a phantom mirror (520 gold) a +0 long sword (45 gold) a potion of heal wounds (104 gold) (2, -2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (3, 10, D:5) a +0 leather armour (5, 6, D:5) a +0 giant spiked club (7, 2, D:5) a demonspawn skeleton (9, -2, D:5) an elf skeleton (11, 4, D:5) a goblin skeleton (12, 17, D:5) 16 gold pieces (13, 0, D:5) a merfolk skeleton (19, -4, D:5) a +0 club (40, 31, D:5) a +0 whip (41, 36, D:5) a +0 ring mail (42, 22, D:5) a +0 club a +0 scale mail (42, 25, D:5) a +0 whip a +0 leather armour (42, 26, D:5) a +0 hand axe (45, 16, D:5) a hive talisman (56, 2, D:5) an adder corpse (skeletalised by now)