StrangeTango Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 2, D:1) a talisman of death (3, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, 29, D:1) a quokka skeleton (7, 31, D:1) a frilled lizard corpse (skeletalised by now) (9, 23, D:1) a +0 dagger a goblin skeleton (9, 24, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (10, 10, D:1) a +0 short sword 3 stones (12, 28, D:1) 5 stones (23, 38, D:1) 4 large rocks (29, 11, D:1) a hobgoblin skeleton (30, 32, D:1) a +0 ring mail (31, 11, D:1) a goblin skeleton (32, 11, D:1) a +0 dagger 2 stones a kobold skeleton (40, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 9, D:1) a +0 robe a human skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, 46, D:2) a +0 whip (23, 8, D:2) a +0 club a +0 ring mail a goblin skeleton (23, 11, D:2) a +0 dagger (24, 16, D:2) a hobgoblin skeleton (25, 23, D:2) an adder skeleton (26, 15, D:2) a frilled lizard skeleton (27, -8, D:2) a +0 club (27, 26, D:2) a hound corpse (skeletalised by now) (30, -3, D:2) a bat corpse (skeletalised by now) (31, -6, D:2) an adder corpse (skeletalised by now) (35, 1, D:2) the amulet of Wecekhly {Spirit ^Fragile rCorr Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (40, -2, D:2) a frilled lizard skeleton (43, -6, D:2) a +0 robe (46, 14, D:2) a ball python skeleton (46, 15, D:2) a +0 whip a kobold skeleton (48, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (3, 0, D:3) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (5, 0, D:3) a +0 mace (6, -1, D:3) a +2 whip of pain a +0 leather armour (12, -14, D:3) a +0 short sword a stone a +0 dagger (13, -14, D:3) a +0 whip an orc skeleton (16, -29, D:3) a flux talisman (16, -15, D:3) a +0 dagger a +0 ring mail (17, -16, D:3) a +0 whip a +0 hand axe a +0 plate armour an orc skeleton (17, -14, D:3) a +0 club a +0 leather armour an orc skeleton (18, -16, D:3) a +0 whip (21, -36, D:3) a bat skeleton (23, -40, D:3) a +3 dagger (24, 1, D:3) a quokka corpse (skeletalised by now) (26, -36, D:3) a ball python skeleton (34, -39, D:3) a +0 mace a hobgoblin corpse (skeletalised by now) (34, -15, D:3) a +0 robe a +2 dagger of venom the human skeleton of Jessica (35, -34, D:3) a +0 ring mail of fire resistance (35, -15, D:3) a bat skeleton (36, 3, D:3) a rat corpse (skeletalised by now) (43, -44, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (46, -38, D:3) a +0 mace (50, -10, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (26, 38, D:4) a +0 short sword (29, 22, D:4) a ball python corpse (skeletalised by now) (30, 12, D:4) 3 stones a +0 short sword (30, 14, D:4) a +0 dagger (31, 11, D:4) a +0 spear a goblin skeleton (42, 9, D:4) a quokka skeleton (45, 28, D:4) a ball python skeleton (46, 13, D:4) a +0 giant club (48, 23, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 kite shield (0, 4, D:5) 2 potions of degeneration (0, 20, D:5) a +0 chain mail (1, 19, D:5) a +0 rapier (3, -17, D:5) a +0 giant club an ogre corpse (skeletalised by now) (5, -19, D:5) a +0 short sword (6, 17, D:5) 4 stones (7, -24, D:5) a +0 flail a gnoll skeleton (8, -23, D:5) a +0 flail a +0 whip a gnoll skeleton (9, -23, D:5) a +0 flail (9, -22, D:5) a +0 scale mail a +0 trident a gnoll skeleton (9, -13, D:5) a +0 leather armour a +0 flail (12, -12, D:5) 5 stones a +0 leather armour a +2 falchion of freezing an orc skeleton (19, -18, D:5) a +0 bardiche (20, -15, D:5) a +0 scythe the human corpse of Sigmund (skeletalised by now) (28, 20, D:5) a +0 ring mail (35, 20, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +3 vampiric whip (still there?) a +0 rapier (still there?) (1, 1, D:6) a +0 flail 2 boomerangs an orc corpse (1, 2, D:6) a +0 short sword a +0 orcbow a +0 plate armour (1, 4, D:6) a +0 war axe an orc corpse (2, 34, D:6) a +0 flail (10, 19, D:6) a +0 hand axe a +0 robe (10, 21, D:6) a hound corpse (14, 13, D:6) a +0 great sword a +0 robe (15, 34, D:6) a +0 scale mail (19, -3, D:6) a bullfrog corpse (skeletalised by now) (27, 40, D:6) 6 large rocks (49, 42, D:6) 5 stones (51, 35, D:6) the +11 war axe "Zysussif" {heavy, rF- rC+ Will+ MP+8} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). the Ecumenical Temple