Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 4531536286826541866 12 StrangeTango the Apothecary (level 2, -3/15 HPs) Began as a Deep Elf Alchemist on Dec 2, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (316 turns). StrangeTango the Apothecary (Deep Elf Alchemist) Turns: 316, Time: 00:00:33 Health: -3/15 AC: 2 Str: 5 XL: 2 Next: 20% Magic: 3/8 EV: 11 Int: 19 God: Gold: 29 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . f - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} h - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The bat barely misses you. The endoplasm hits you. The sting hits the bat. The bat looks even sicker. You kill the bat! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, very poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, very poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks as sick as possible! The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ##.........# #####.#.# ##.....#### #.#.# ##...## #.... ##.##### ###.# #.....# ######.# #####.# #######....... ###.###.....#.#.##.. #...?.#.....#.#.##.. #..@........#.#..... #...J.#.....#.#..##. #...........#....... #......#............ ##.#.#.#.....#####.. #. ......###...#ß.. #. ....##......#### #. ##.##..###†.#... #. #†..... You could see an endoplasm (extremely poisoned). Vanquished Creatures 3 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeTango the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 200 | D:1 | Reached skill level 4 in Alchemy 316 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Club || 4 Cast: Sting || 22 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 0 | 242 | 1 | 316.0 | Dungeon | 316 | 316 | 0 | 0 | 242 | 1 | 316.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 316 daAuts