Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6860421579111629238 14 StrangeTango the Apothecary (level 2, -4/15 HPs) Began as a Deep Elf Alchemist on Dec 3, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1054 turns). StrangeTango the Apothecary (Deep Elf Alchemist) Turns: 1054, Time: 00:00:56 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 27% Magic: 2/8 EV: 11 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation f - a scroll of fog {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} e - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 whip. Terence screams, "Stand, coward! You want a fight, show some honour!" The sting misses Terence. The sting hits Terence but does no damage. Terence is poisoned. The sting hits Terence. Terence looks even sicker. Terence is lightly wounded. Terence hits you with a +0 flail! The sting misses Terence. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. Terence barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, extremely poisoned, 75% to hit) The sting hits Terence. Terence looks as sick as possible! Terence is heavily wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." #.......##### # ######..†...# # .######..###..# .........####... #........%..... . #........###### .# #######.## ... #....).# #.. #...@.## .. #...@## #. #....# ##.# ......# #... ###....# #.#. ...... .#####... ######. ......... . ######..# #..# You could see Terence (extremely poisoned). Vanquished Creatures A bat (D:1) 3 giant cockroaches 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons A frilled lizard (D:1) A goblin (D:2) 2 rats (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeTango the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Found a faded altar of an unknown god. 501 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 959 | D:2 | Reached skill level 4 in Alchemy 1045 | D:2 | Noticed Terence 1054 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:2: cheibrodos_pilgrimage, layout_rooms, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 28 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1002 | 51 | 0 | 921 | 2 | 526.5 | Dungeon | 1053 | 1002 | 51 | 0 | 921 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 127 daAuts