SwiftTurtle Level 1 of the Dungeon [Shop] Zylemn's Weapon Emporium a +0 trident (42 gold) a +0 spear (36 gold) a +0 long sword (42 gold) a +0 war axe (42 gold) a +0 club (6 gold) a +0 hand axe (36 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (800 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 short sword (36 gold) a +0 dagger (24 gold) [Shop] Loolib's Antique Weapon Boutique a +0 short sword (84 gold) a +0 dagger (56 gold) a +0 halberd (112 gold) a +5 morningstar of protection (957 gold) the +4 falchion "Gossaig" {heavy, Will+ SInv} (1181 gold) Will+: It increases your willpower. SInv: It lets you see invisible. a +0 sling (42 gold) a +0 hand axe (84 gold) a +0 broad axe (252 gold) [Shop] Napa's Jewellery Shop a ring of poison resistance (unknown) (200 gold) an amulet of faith (unknown) (400 gold) a +6 ring of strength (unknown) (360 gold) a ring of poison resistance (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of alchemy (unknown) (300 gold) a +4 ring of protection (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) (7, 38, D:1) a +0 dagger (11, 18, D:1) a rat corpse (skeletalised by now) (12, 45, D:1) a +0 dagger (13, 18, D:1) a +0 club (17, 39, D:1) a +0 sling (28, 36, D:1) a +0 dagger a ball python skeleton a goblin skeleton a rat skeleton a jackal skeleton a jackal skeleton (29, 36, D:1) a jackal skeleton (30, 36, D:1) a jackal skeleton (36, 31, D:1) a +0 short sword (41, 31, D:1) a +0 club a stone (42, 34, D:1) a ball python skeleton (42, 40, D:1) a +0 dagger a jackal skeleton a jackal skeleton (43, 38, D:1) a bat skeleton (43, 40, D:1) a jackal skeleton (52, 38, D:1) a +0 sling (54, 16, D:1) a hobgoblin corpse (skeletalised by now) (54, 40, D:1) a +0 spear a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 0, D:2) a frilled lizard corpse (2, 12, D:2) a hobgoblin corpse (skeletalised by now) (14, 12, D:2) a rat skeleton (17, 22, D:2) a +0 club a +0 sling a goblin corpse (21, -16, D:2) a +0 hammer (26, -3, D:2) a +0 dagger (29, 8, D:2) a +0 scythe a +0 robe of fire resistance the human skeleton of Sigmund (30, -21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, 8, D:2) a +0 whip 3 stones a kobold skeleton (38, -3, D:2) a +0 club a gnoll skeleton (41, 0, D:2) a +0 spear a bat skeleton (41, 13, D:2) 3 flux baubles (41, 15, D:2) a +0 dagger (42, 19, D:2) a quokka corpse (skeletalised by now) (43, -10, D:2) a quill talisman (45, -2, D:2) a +0 quarterstaff (45, 0, D:2) a +0 long sword (46, 2, D:2) a quokka skeleton