SwiftTurtle Level 1 of the Dungeon (0, 0, D:1) an amulet of wildshape (3, -12, D:1) a +0 dagger 4 stones (5, 9, D:1) a staff of cold (7, 9, D:1) a rat corpse (skeletalised by now) (8, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -32, D:1) a +0 scale mail (14, -3, D:1) a +0 whip 5 stones (23, -35, D:1) a bat skeleton (24, 6, D:1) a +0 hand axe (28, -24, D:1) a bat skeleton (30, -34, D:1) a +0 short sword 5 stones a kobold skeleton (30, 9, D:1) a rat corpse (skeletalised by now) (32, -3, D:1) a +0 dagger a goblin skeleton (33, -3, D:1) a frilled lizard skeleton (35, 18, D:1) a hobgoblin skeleton (36, 1, D:1) a hobgoblin skeleton (38, -23, D:1) 3 flux baubles (38, 3, D:1) a +0 whip 2 stones (39, 10, D:1) a +0 ring mail (40, 3, D:1) a +0 sling (47, 9, D:1) a +0 short sword (53, -24, D:1) a frilled lizard skeleton (55, 2, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (2, -2, D:2) a rat skeleton (4, -5, D:2) a +0 dagger (12, -16, D:2) a +0 short sword a kobold skeleton (16, -8, D:2) a +0 dagger (18, -34, D:2) a +0 hammer (21, -10, D:2) a +0 dagger (24, 0, D:2) a frilled lizard skeleton (27, 7, D:2) a +0 dagger (31, -29, D:2) a quokka corpse (skeletalised by now) (31, -26, D:2) a +0 dagger (33, 2, D:2) a staff of necromancy (38, -16, D:2) a ball python corpse (skeletalised by now) (40, -12, D:2) 3 flux baubles (41, -31, D:2) a +0 trident (41, -17, D:2) a +0 club (42, 4, D:2) a +0 ring mail (43, 5, D:2) a +0 dagger (45, 4, D:2) a +0 club (46, 4, D:2) a +0 flail a gnoll corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 leather armour "Puhen" {rN++ Str-2 Stlth+} (3810 gold) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. the orb of Nemelex Xobeh's Pride {Energy, *Slow rC++ Alch} (3450 gold) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Alch: It increases the power of your Alchemy spells. the rimehorn talisman of the Mpinguari {Fly Int+4 Dex+3} (10700 gold) [rimehorn talisman] Fly: It grants you flight. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the storm talisman of the Shore {rCorr Str+3 Dex+5} (23670 gold) [storm talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). the +1 pair of boots of Ummamodu {rElec Will+ rCorr Slay+3} (4730 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +8 hand axe "Luoc Heib" {drain, Str+6} (6500 gold) Str+6: It affects your strength (+6). the fortress talisman "Lemec" {rC+ Will- Dex+2 Stlth+} (10140 gold) [fortress talisman] rC+: It protects you from cold. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the fire staff "Leviticus" {rF+ rC+ Tloc Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the +0 leather armour of Foull {^Contam rPois Will+} (1320 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. the granite talisman "Kieqies" {Rampage rCorr Slay+2} (17650 gold) [granite talisman] Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +2 flail of protection (1620 gold) the ring "Bymudus" {rPois rCorr Dex+4} (4100 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring of Contention {*Corrode Fly rN+ Dex+5} (3400 gold) [ring of positive energy] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). a +0 longbow of flaming (2180 gold) the serpent talisman "Puosch" {Fly Str+4} (10350 gold) [serpent talisman] Fly: It grants you flight. Str+4: It affects your strength (+4). the +4 ring mail of Absolutism {rElec rCorr Slay-5 Stlth+} (2540 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. the +0 dagger of Ambiguity {vamp, +Blink} (2000 gold) +Blink: It lets you blink. the +1 whip "Qohaompe" {freeze, rPois rCorr Int-5 Dex+4} (2420 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). the ring of Hefoc {rC++ Int-4 Dex+3 SInv} (3740 gold) [ring of see invisible] rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the amulet "Zaituorph" {Spirit rElec rF- Stlth+} (3980 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (3, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (3, 1, D:3) a +0 flail (14, 4, D:3) a +0 leather armour a +0 club (15, 4, D:3) a ball python skeleton (16, 4, D:3) a +0 leather armour (22, 8, D:3) a +0 leather armour (28, 19, D:3) a +0 club (38, 25, D:3) a +0 dagger a kobold skeleton (38, 37, D:3) a +0 scale mail (41, 8, D:3) a +0 club an orc skeleton (42, 23, D:3) a +0 trident (51, 7, D:3) a +0 club (55, 28, D:3) a +1 short sword of venom Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (7, 1, D:4) a quokka corpse (17, 6, D:4) a talisman of death (25, -13, D:4) a +0 flail