Dungeon Crawl Stone Soup version 0.35-a0-480-g92050278c1 (webtiles) character file. Game seed: 11033161080135760369 723 Syrn the Conjurer (level 7, -2/46 HPs) Began as a Demonspawn Hedge Wizard on June 11, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:31 (5238 turns). Syrn the Conjurer (Demonspawn Hedge Wizard) Turns: 5238, Time: 00:05:32 Health: -2/46 AC: 4 Str: 11 XL: 7 Next: 43% Magic: 15/23 EV: 11 Int: 16 God: Gold: 155 SH: 0 Dex: 12 Spells: 11/16 levels left rFire . . . (100%) g - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +1 robe {Will+} rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . j - +0 pair of boots Will +.... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.27/turn (no ring) MPRegen 0.18/turn %: no passive effects @: lethally poisoned (-2 -> -18), invisible A: antennae 2, demonic magic 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +1 devious short sword g - a +1 devious dagger (weapon) l - a +2 hand axe of sundering Missiles d - 3 curare-tipped darts (quivered) e - 3 silver javelins k - 3 throwing nets {!f} Armour c - a +0 hat (worn) h - a +1 robe of willpower (worn) j - a +0 pair of boots (worn) Jewellery b - a ring of magical power (worn) i - an amulet of wildshape m - a +4 ring of protection Wands b - a wand of acid (14) c - a wand of iceblast (12) Scrolls c - a scroll of torment {unknown} d - 2 scrolls of fear {unknown} t - 2 scrolls of teleportation S - a scroll of silence p - a scroll of poison l - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} N - 3 scrolls of noise k - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} Potions g - 2 potions of magic A - 2 potions of attraction L - a potion of lignification n - a potion of mutation {unknown} i - a potion of invisibility j - a potion of curing {unknown} o - 2 potions of ambrosia {unknown} p - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 5.1 Conjurations - Level 1.0 Summonings - Level 2.0 Necromancy - Level 0.8 Translocations + Level 3.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Grave Claw Necr 20% 2d8 10% 2 r - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Soul Splinter Necr 40% N/A 7% 1 Momentum Strike Conj/Tloc 26% 3d8 7% 2 Static Discharge Conj/Air 24% 3-4/arc 9% 2 Call Imp Summ 14% N/A 16% 2 Lesser Beckoning Tloc 12% N/A 16% 2 Hailstorm Conj/Ice 12% 3d6 16% 3 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Teleport Other Tloc 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24762 Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Spells you cast and wands you use may paralyse nearby enemies. Message History You feel very sick. The water moccasin bites you but does no damage. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. Malevolent energies surge around you. The water moccasin becomes paralysed! You feel very sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, paralysed, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. Malevolent energies surge around you. You feel sick. The water moccasin is no longer paralysed. The water moccasin bites you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is almost dead. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! f -> i - a potion of invisibility You die... #####...# . ......... ....a .......# ..... #...))# ..S... #.....# ...... #....#####...... #......... #....'†......... #..........#...S##......... #..........#..@.##......... #..........#....##......... #..........#....##......... #..........#)...##.......[. #..........#....##...###### #..........#)#####...# #.#'###### #.# ##### #<#.# #.# #.#.########.# You could see a water moccasin (unable to see you). Vanquished Creatures 2 black bears 3 ogres (D:4) A hound (D:4) A clockroach (D:4) An iguana (D:5) 4 orc wizards 3 adders A dart slug (D:1) 3 endoplasms 4 hobgoblins 3 jackals (D:1) 17 orcs 6 quokkas 11 ball pythons 5 bats 3 frilled lizards (D:1) 4 goblins 14 kobolds 8 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syrn the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 421 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 421 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/6 477 | D:1 | Learned a level 2 spell: Blink 480 | D:1 | Learned a level 2 spell: Grave Claw 905 | D:1 | Found a faded altar of an unknown god. 1600 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1600 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/8 2613 | D:2 | Encountered a black bear 2625 | D:2 | Killed a black bear 2626 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 2626 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 2626 | D:2 | Reached XP level 5. HP: 35/35 MP: 1/11 3172 | D:3 | Reached skill level 1 in Evocations 3872 | D:4 | Encountered an ogre 3882 | D:4 | Killed an ogre 3883 | D:4 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3883 | D:4 | Reached XP level 6. HP: 41/41 MP: 13/13 4298 | D:4 | Found a stormy altar of Qazlal. 4437 | D:4 | Reached skill level 5 in Spellcasting 4480 | D:4 | Gained mutation: Spells you cast and wands you use may | paralyse nearby enemies. [demonic ancestry] 4480 | D:4 | Reached XP level 7. HP: 46/46 MP: 14/14 4915 | D:5 | Entered Level 5 of the Dungeon 5084 | D:5 | Reached skill level 5 in Conjurations 5237 | D:5 | HP: 2/46 [water moccasin (8)] 5238 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, ebering_ecumenical_altar_abandoned, minivault_5 D:2: layout_rooms, basic_altar D:3: layout_rooms D:4: layout_basic, mainiacjoe_overflow_brackets, corner_web_ring D:5: layout_basic, nicolae_overflow_hidden_temple, temple_entry_dummy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 3 4 5 | 5.1 Necromancy | 2 | 2.0 Evocations | 1 3 | 3.8 Dodging | | 1.7 Summonings | | 1.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 20 | 14 || 50 Melee: Dagger | 15 | 8 | 14 || 37 Short sword | 1 | 12 | || 13 Throw: Dart | 2 | 1 | || 3 Cast: Magic Dart | 122 | 106 | 44 || 272 Grave Claw | | | 3 || 3 Evoke: Wand of acid | | 1 | || 1 Drink: Invisibility | | | 1 || 1 Read: Identify | 4 | 1 | 1 || 6 Stab: Paralysed | 5 | 9 | 3 || 17 Sleeping | 1 | 2 | || 3 Armour: Robe | 14 | 11 | 16 || 41 Dodge: Dodged | 12 | 19 | 9 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5237 | 5171 | 66 | 192 | 4332 | 5 | 1047.4 | Dungeon | 5237 | 5171 | 66 | 192 | 4332 | 5 | 1047.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1976 daAuts D:4: 1386 daAuts D:2: 849 daAuts D:3: 702 daAuts D:5: 323 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+