Syrn Level 1 of the Dungeon [Shop] Feriybe Xaep's Magic Scroll Shop a scroll of poison (48 gold) a scroll of fog (48 gold) a scroll of identify (unknown) (24 gold) a scroll of identify (unknown) (24 gold) a scroll of blinking (unknown) (114 gold) a scroll of brand weapon (unknown) (114 gold) a scroll of teleportation (unknown) (36 gold) a scroll of immolation (unknown) (48 gold) (2, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, -3, D:1) a +0 leather armour (7, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, 38, D:1) a quokka corpse (skeletalised by now) (18, 16, D:1) a ball python skeleton (19, 16, D:1) a +0 dagger (22, 11, D:1) a +0 short sword 3 stones a kobold skeleton (24, -3, D:1) a bat corpse (skeletalised by now) (24, 17, D:1) a hobgoblin skeleton (32, 1, D:1) a +0 dagger (36, 22, D:1) a bat corpse (skeletalised by now) (41, -3, D:1) a frilled lizard corpse (skeletalised by now) (41, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -9, D:2) a +0 short sword 5 stones (11, -31, D:2) a +0 club 3 stones (12, -37, D:2) a +0 robe (12, -5, D:2) a hobgoblin skeleton (39, -36, D:2) a +0 hand axe (41, -21, D:2) a +0 chain mail (48, -37, D:2) a rat corpse (skeletalised by now) (50, -9, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (1, -2, D:3) a +1 flail of concussion (2, 0, D:3) a ring of protection from fire (5, -3, D:3) a +0 dagger an orc skeleton (6, -3, D:3) a +0 dagger (6, 4, D:3) a +0 whip a gnoll corpse (skeletalised by now) (7, 5, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (10, -10, D:3) a +0 dagger (17, -18, D:3) a rat corpse (skeletalised by now) (19, -2, D:3) the +3 leather armour of Atheism {-Tele rF++ rC- Str+3} -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (22, -6, D:3) a ring of see invisible (23, 6, D:3) a +0 ring mail (25, 11, D:3) a +0 ring mail (28, -12, D:3) an adder skeleton (31, 5, D:3) 2 poisoned darts (39, -11, D:3) a bat skeleton (39, 9, D:3) a +0 club an orc corpse (skeletalised by now) (42, 1, D:3) a jackal corpse (skeletalised by now) (43, 2, D:3) a jackal corpse (skeletalised by now) (45, 21, D:3) a +0 ring mail 2 atropa-tipped darts (48, -1, D:3) a ring of wizardry (50, -18, D:3) a +0 club (51, -7, D:3) an iguana corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +5 mace of the Jolly Bones {drain, Fly rF++} Fly: It grants you flight. rF++: It greatly protects you from fire. It cannot be enchanted further. (3, -21, D:4) a +0 dagger a kobold corpse (7, -7, D:4) 3 poisoned darts (20, -13, D:4) a ball python corpse (20, -2, D:4) a +0 ring mail (23, -10, D:4) a bombardier beetle corpse the Ecumenical Temple