TSPT Level 1 of the Dungeon (25, -6, D:1) a hobgoblin corpse (skeletalised by now) (26, -7, D:1) a bat corpse (skeletalised by now) (27, 5, D:1) a +0 club a ball python skeleton (28, -5, D:1) a +0 club (30, 14, D:1) a +0 dagger (31, 2, D:1) a frilled lizard skeleton (32, 2, D:1) a frilled lizard skeleton (32, 3, D:1) a +0 sling (33, 11, D:1) a +0 spear (34, 9, D:1) a jackal skeleton (34, 22, D:1) a +0 dagger (35, -5, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (39, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 2, D:1) a ball python skeleton (40, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 0, D:1) a +0 sling (42, -23, D:1) a +0 hand axe (43, -12, D:1) a +0 dagger (44, -6, D:1) a +0 short sword (48, -7, D:1) a rat skeleton (48, 22, D:1) a bat corpse (skeletalised by now) (53, 4, D:1) a +0 dagger a goblin skeleton (54, 22, D:1) a rat corpse (skeletalised by now) (59, -1, D:1) a rat skeleton (61, -3, D:1) a hobgoblin skeleton Level 2 of the Dungeon (6, 2, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 12, D:2) a rat corpse (skeletalised by now) (21, 11, D:2) a +0 chain mail (24, 23, D:2) a staff of cold (27, 29, D:2) a +0 ring mail (29, 21, D:2) an adder skeleton an adder skeleton (34, 3, D:2) a +0 club (39, 2, D:2) a bat corpse (skeletalised by now) (43, 38, D:2) a frilled lizard corpse (skeletalised by now) (45, 8, D:2) a +0 club (45, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 42, D:2) an adder corpse (skeletalised by now) (49, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 44, D:3) a +0 chain mail (13, 44, D:3) a +0 club (14, 22, D:3) a +0 robe (19, 21, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 17, D:3) a +0 falchion (28, -8, D:3) a bat corpse (32, 28, D:3) a quokka corpse (skeletalised by now) (36, -14, D:3) a +0 quarterstaff (37, -6, D:3) a quokka corpse (39, 33, D:3) the +0 tower shield of the Slorg {-Tele Harm Fly Int-5} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Fly: It grants you flight. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (43, 18, D:3) a +0 club 3 stones a kobold corpse Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (6, 2, D:4) a clockroach corpse