TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -39, D:1) a ball python corpse (skeletalised by now) (6, -3, D:1) a ball python corpse (skeletalised by now) (8, -13, D:1) a +0 mace (8, -3, D:1) a bat corpse (skeletalised by now) (8, -1, D:1) a +0 whip (12, -43, D:1) a +0 spear (17, -16, D:1) a +0 short sword (19, -20, D:1) a rat corpse (skeletalised by now) (22, -20, D:1) a +0 club (22, -8, D:1) a rat corpse (skeletalised by now) (23, -20, D:1) a hobgoblin corpse (skeletalised by now) (25, -15, D:1) a +0 club (26, -32, D:1) a hobgoblin corpse (skeletalised by now) (29, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -30, D:1) 5 poisoned darts (34, -38, D:1) a +0 ring mail (34, -26, D:1) a +0 short sword 5 stones (36, -18, D:1) a rat corpse (skeletalised by now) (36, -8, D:1) a quokka corpse (skeletalised by now) (37, -19, D:1) a ball python corpse (skeletalised by now) (38, -41, D:1) a +0 ring mail Level 2 of the Dungeon (2, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 19, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 6, D:2) the +1 ring mail "Nobryag" {*Silence rCorr MP+5 Str-5 SInv} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (50, 24, D:2) a +0 ring mail (52, 33, D:2) a +0 short sword a kobold corpse (skeletalised by now) (56, 25, D:2) a +0 dagger (61, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, 2, D:3) a ball python corpse (skeletalised by now) (16, 22, D:3) a +0 dagger a kobold skeleton (16, 24, D:3) a +0 club a +0 short sword a +0 club an orc skeleton (16, 27, D:3) a bat skeleton (17, 29, D:3) an orb of attunement (19, 29, D:3) a +0 dagger a +0 club a goblin skeleton an adder skeleton (24, 33, D:3) a +0 helmet (26, 11, D:3) a +0 dagger a kobold skeleton (28, 12, D:3) a +0 club a goblin skeleton (28, 27, D:3) a +0 club a +0 sling (28, 44, D:3) a +0 mace a +0 scale mail (35, 11, D:3) a +0 leather armour (42, 49, D:3) a +1 heavy flail (44, 30, D:3) a +0 leather armour (45, 28, D:3) a frilled lizard skeleton (49, 21, D:3) a quokka corpse (skeletalised by now) (56, 10, D:3) the +0 pair of boots of the Pits of Slime {Int+4 Earth} Int+4: It affects your intelligence (+4). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (58, 38, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (59, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (60, 37, D:3) a +0 helmet Level 4 of the Dungeon (3, 6, D:4) a +2 dagger of speed (5, 0, D:4) a +0 sling (9, 9, D:4) a hobgoblin corpse (skeletalised by now) (10, 10, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (11, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (12, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 12, D:4) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (13, 13, D:4) a +0 club a +0 club (16, -16, D:4) a +0 leather armour (18, -26, D:4) a +0 flail of protection a +0 chain mail (19, -23, D:4) a +0 giant club an ogre corpse (skeletalised by now) (26, -41, D:4) a +0 dagger (27, 6, D:4) a +0 club (46, -24, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) Level 5 of the Dungeon (4, 16, D:5) a +0 flail (6, 6, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 19, D:5) a +0 dagger (7, 7, D:5) a +0 dagger a +0 robe (9, 17, D:5) 6 poisoned darts a kobold corpse (skeletalised by now) (13, -5, D:5) a +3 sling (24, 11, D:5) a +0 giant club an ogre corpse (skeletalised by now) (24, 33, D:5) a +0 hand axe an orc corpse (skeletalised by now) (27, 5, D:5) an adder corpse (skeletalised by now) (27, 34, D:5) a +0 dagger a +0 robe a +0 flail (28, -6, D:5) a +6 ring of intelligence (30, 2, D:5) an iguana corpse (skeletalised by now) (34, 19, D:5) a +0 plate armour (38, 1, D:5) a +0 dagger (45, 21, D:5) 2 flux baubles (46, 21, D:5) a +0 hand axe Level 6 of the Dungeon (6, 44, D:6) the quill talisman "Jamur" {rC+} [quill talisman] rC+: It protects you from cold. (9, -6, D:6) a +0 club (15, 7, D:6) a +0 dagger (21, -1, D:6) a water moccasin corpse (skeletalised by now) (26, 29, D:6) a +0 shortbow (34, 23, D:6) a +0 rapier (39, 25, D:6) a +0 dagger a +0 robe a kobold skeleton (40, 5, D:6) an iguana corpse (skeletalised by now) (49, 44, D:6) a +0 battleaxe (51, 12, D:6) a +0 robe (53, 19, D:6) a +0 whip (57, 21, D:6) a +0 flail a gnoll corpse (skeletalised by now) (57, 22, D:6) a +0 whip a +0 robe a +0 whip a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe an orc corpse (skeletalised by now) (0, 3, D:7) a +0 mace a +0 leather armour (1, 4, D:7) a +0 hand axe (7, 37, D:7) a +1 long sword a +0 robe (8, 5, D:7) a howler monkey corpse (skeletalised by now) (8, 39, D:7) a +0 flail a +0 robe (9, 39, D:7) a +2 trident of freezing a +0 robe (10, 0, D:7) a +0 flail of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (10, 39, D:7) a +4 mace a +0 robe (11, -2, D:7) a +0 short sword (11, -1, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (11, 0, D:7) a +0 dagger a +0 robe a +0 trident (13, -1, D:7) a +0 whip (21, 15, D:7) a +0 robe (23, -5, D:7) a +0 long sword (28, -12, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (32, -7, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (7, -20, D:8) a yak corpse (skeletalised by now) (8, -20, D:8) a yak corpse (skeletalised by now) (8, -19, D:8) a yak corpse (skeletalised by now) (14, 16, D:8) a bullfrog corpse (skeletalised by now) (15, -28, D:8) a +0 whip an orc corpse (skeletalised by now) (21, -9, D:8) a +0 whip a +0 dagger an orc skeleton (26, -7, D:8) a +0 dagger a +0 scale mail (27, -7, D:8) a +0 halberd a +0 plate armour (30, -7, D:8) a +0 whip (32, -8, D:8) a +0 dagger a +0 robe an orc skeleton (32, -7, D:8) a +0 trident a +0 chain mail (32, -6, D:8) a +0 flail (32, 3, D:8) a +0 glaive (33, -7, D:8) a +0 short sword an orc skeleton (36, 4, D:8) 3 atropa-tipped darts (41, -3, D:8) a +0 shortbow a centaur skeleton (44, -18, D:8) a +0 dagger a +0 robe a +0 orcbow a centaur skeleton (45, -5, D:8) 5 javelins Level 9 of the Dungeon (0, 0, D:9) a raiju skeleton (11, -34, D:9) a +1 spectral giant spiked club (11, -30, D:9) a +0 orcbow a +0 quarterstaff a yak corpse (skeletalised by now) (11, 0, D:9) a scarf of harm (12, 3, D:9) an electric eel corpse (skeletalised by now) (21, -26, D:9) a +0 dagger (21, -7, D:9) a +0 short sword a kobold corpse (skeletalised by now) (22, -23, D:9) a yak corpse (skeletalised by now) (22, -22, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, -8, D:9) a +0 club 2 stones (22, -7, D:9) a +0 dire flail a +0 giant club (24, -10, D:9) a +1 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (26, -11, D:9) a +0 short sword a kobold corpse (skeletalised by now) (26, -10, D:9) a +0 club a +0 club 11 poisoned darts a kobold corpse (skeletalised by now) (28, -9, D:9) a +4 whip of electrocution 5 stones a kobold corpse (skeletalised by now) (30, -4, D:9) a +0 club 4 stones a kobold corpse (skeletalised by now) (35, -40, D:9) a +0 robe (54, -29, D:9) a parchment of Call Canine Familiar (54, -15, D:9) a +0 giant club a +0 giant club (55, -15, D:9) a +0 long sword a +0 plate armour (58, -20, D:9) a +7 dagger of speed a +0 robe Level 10 of the Dungeon (1, -9, D:10) a +0 rapier (3, 2, D:10) a +0 war axe (7, -1, D:10) a +0 club (7, 1, D:10) a +0 whip (7, 2, D:10) a +0 scale mail a +0 spear (8, -1, D:10) a +0 whip a gnoll corpse (skeletalised by now) (8, 2, D:10) a +0 flail a gnoll corpse (skeletalised by now) (12, -19, D:10) a +0 scale mail (17, -4, D:10) a +0 flail a +0 robe (21, -2, D:10) a wyvern skeleton (22, 7, D:10) a manticore corpse (skeletalised by now) (24, -1, D:10) a +0 dagger (24, 26, D:10) a hydra corpse (skeletalised by now) (24, 27, D:10) a +0 dagger a +0 robe (24, 28, D:10) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (25, -15, D:10) a water moccasin skeleton (31, -9, D:10) 3 stones a +0 dagger (32, -15, D:10) a water moccasin skeleton (32, -6, D:10) 8 poisoned darts a +0 short sword a kobold skeleton (32, -5, D:10) a basilisk skeleton a yak skeleton (32, -4, D:10) a wyvern skeleton a yak skeleton (36, -2, D:10) a +3 whip of venom (still there?) a kobold skeleton (still there?) (36, 5, D:10) a +0 bardiche (37, -17, D:10) a +0 robe (46, -6, D:10) a +1 long sword of flaming (unseen) Level 11 of the Dungeon (1, 23, D:11) a yak corpse (skeletalised by now) (3, 22, D:11) 3 large rocks a cyclops corpse (skeletalised by now) (4, 22, D:11) a +3 dagger (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (32, 12, D:11) a yak corpse (skeletalised by now) (33, 12, D:11) a yak corpse (skeletalised by now) (46, 7, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (6, 12, D:12) a +0 trident an orc corpse (skeletalised by now) (7, 11, D:12) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (7, 12, D:12) a +0 club a +0 short sword a +0 ring mail a +0 club a +0 trident a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 12, D:12) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (9, 11, D:12) a +0 club an orc corpse (skeletalised by now) (17, -22, D:12) a +0 robe (22, -11, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (29, 18, D:12) a +0 dagger a +0 robe a human corpse (skeletalised by now) (32, 0, D:12) a staff of conjuration (33, -1, D:12) a parchment of Inner Flame (33, 0, D:12) a staff of air (34, -1, D:12) a troll corpse (skeletalised by now) (35, 0, D:12) a +0 robe (35, 1, D:12) a +0 trident (35, 19, D:12) a +0 robe (37, 2, D:12) a +0 spear a centaur skeleton (49, -30, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (51, -11, D:12) a +0 trident a +0 arbalest a +0 plate armour (56, 10, D:12) a +0 robe Level 13 of the Dungeon (17, -26, D:13) the +2 pair of gloves "Joge" {*Slow +Blink Str+6} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+6: It affects your strength (+6). It cannot be enchanted further. (18, -21, D:13) a parchment of Call Canine Familiar (22, 3, D:13) a +0 flail (25, -34, D:13) a +0 falchion (31, -21, D:13) 6 poisoned darts (38, 5, D:13) a +4 long sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (38, 7, D:13) a +4 long sword (40, 6, D:13) 5 poisoned darts (41, 6, D:13) a +0 plate armour (50, -5, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a parchment of Inner Flame (4, -21, D:14) a ring of positive energy (4, -11, D:14) an ugly thing corpse (skeletalised by now) (5, -9, D:14) a +0 morningstar (10, -25, D:14) a +0 mace (20, -19, D:14) a parchment of Sticky Flame (24, -18, D:14) a shapeshifter corpse (skeletalised by now) (33, 4, D:14) a hydra corpse (skeletalised by now) (47, -12, D:14) a potion of brilliance (50, -20, D:14) a +0 sling (57, -15, D:14) a ring of positive energy Level 15 of the Dungeon (8, 11, D:15) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (15, -12, D:15) a +0 trident a salamander corpse (skeletalised by now) (17, -11, D:15) 6 large rocks a +0 war axe a +0 robe a +0 war axe a +0 leather armour a cyclops corpse (skeletalised by now) (18, -12, D:15) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, -11, D:15) a +0 hand axe a +1 leather armour of fire resistance (20, -20, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 whip a +0 robe a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (22, -20, D:15) a water nymph corpse (skeletalised by now) (29, -18, D:15) a +0 orcbow a centaur corpse (skeletalised by now) (47, -13, D:15) a +0 leather armour (51, 5, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yhilyhoa's Assorted Antiques a potion of heal wounds (200 gold) a phial of floods (1000 gold) 2 potions of curing (150 gold) a phantom mirror (1000 gold) a +0 partisan (175 gold) a box of beasts (1000 gold) a wand of flame (10) (175 gold) a +0 war axe (87 gold) a wand of roots (6) (360 gold) a potion of resistance (250 gold) [Shop] Humudghi's General Store a parchment of Sigil of Binding (134 gold) a +2 vampiric broad axe (546 gold) a +0 helmet of ice (301 gold) a potion of curing (42 gold) the inkwell talisman of Refuge {Rampage rC- Int+8 Dex-2} (392 gold) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). a +0 shortbow (42 gold) a +0 ring mail (56 gold) a condenser vane (560 gold) a parchment of Sublimation of Blood (85 gold) [Shop] Gopririz's Magic Scroll Shoppe a scroll of noise (23 gold) a scroll of immolation (93 gold) a scroll of identify (46 gold) a scroll of revelation (175 gold) a scroll of revelation (175 gold) a scroll of enchant armour (175 gold) a scroll of enchant armour (175 gold) a scroll of identify (46 gold) a scroll of teleportation (70 gold) (19, 16, Orc:1) a +0 trident an orc corpse (skeletalised by now) (19, 17, Orc:1) a +3 dagger (still there?) a +0 robe (still there?) a +0 trident (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (22, -10, Orc:1) a +0 short sword of draining the kobold corpse of Sonja (skeletalised by now) Level 2 of the Orcish Mines [Shop] Oqeny's Antique Armour Emporium a +0 robe (18 gold) the +2 plate armour of Compassion {*Slow rF+ Will+ Regen+ SInv} (924 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (80 gold) a +3 ring mail of fire resistance (520 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +0 chain mail (120 gold) a +2 scale mail of fire resistance (420 gold) a +0 robe (18 gold) [Shop] Puxodixy's Book Shoppe a parchment of Discord (673 gold) a parchment of Airstrike (203 gold) a parchment of Grave Claw (85 gold) a parchment of Shock (56 gold) a parchment of Summon Forest (291 gold) a parchment of Summon Mana Viper (291 gold) a parchment of Gell's Gavotte (399 gold) a parchment of Summon Small Mammal (56 gold) a parchment of Diamond Sawblades (526 gold) [Shop] Ceczudoh's Antique Weapon Shoppe a +5 vampiric long sword (1200 gold) a +0 triple sword (480 gold) a +0 whip (80 gold) a +0 dire flail (160 gold) a +2 sling of flaming (470 gold) a +0 scimitar (192 gold) a +0 great mace (320 gold) a +0 sling (48 gold) [Shop] Awkid's Magic Scroll Boutique a parchment of Freezing Cloud (312 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of vulnerability (60 gold) a scroll of enchant armour (112 gold) a scroll of immolation (60 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of blinking (142 gold) [Shop] Dumnadgh's Magic Scroll Boutique a parchment of Iskenderun's Mystic Blast (203 gold) a scroll of fear (56 gold) a scroll of immolation (56 gold) a scroll of vulnerability (56 gold) a scroll of noise (14 gold) [Shop] Vaaghol's Antique Armour Emporium a +0 robe (24 gold) a +0 ring mail (108 gold) a +2 cloak (445 gold) a +2 robe (348 gold) the +0 plate armour "Beyvexez" {Regen+ rCorr Str+3} (996 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 pair of gloves of parrying (310 gold) a +3 chain mail of cold resistance (756 gold) a +0 leather armour (54 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1485 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 cloak of air (580 gold) a +0 ring mail (108 gold) (43, -15, Orc:2) a +0 giant spiked club a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (43, -14, Orc:2) a +0 flail (still there?) a +0 plate armour (still there?) a +2 dagger of speed (still there?) a boomerang (still there?) a +0 falchion (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (43, -13, Orc:2) a +0 flail a +3 dire flail a +0 chain mail an orc corpse (skeletalised by now) (44, -15, Orc:2) a +0 club (45, -14, Orc:2) a +0 mace of protection (still there?) a warg corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (50, -18, Orc:2) a +0 giant club (56, -17, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (19, 8, Lair:1) a +1 dagger of venom (32, 36, Lair:1) a komodo dragon skeleton (37, 21, Lair:1) a bullfrog skeleton (45, 5, Lair:1) a blink frog skeleton (47, 3, Lair:1) a blink frog skeleton (48, 4, Lair:1) a blink frog skeleton (51, 19, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 spectral quarterstaff (0, 8, Lair:2) a +4 vampiric partisan a +0 chain mail the human corpse of Harold (skeletalised by now) (4, -14, Lair:2) a water moccasin corpse (skeletalised by now) (9, -7, Lair:2) a wolf skeleton (11, 8, Lair:2) a +2 heavy great mace a wyvern corpse (skeletalised by now) (15, 0, Lair:2) a wolf corpse (skeletalised by now) (17, 14, Lair:2) a wyvern corpse (skeletalised by now) (23, -16, Lair:2) a +0 buckler (30, -13, Lair:2) a komodo dragon corpse (skeletalised by now) (30, -8, Lair:2) a +0 chain mail (33, -26, Lair:2) a +2 heavy war axe (36, -7, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, -5, Lair:2) a yak corpse (skeletalised by now) (42, -28, Lair:2) a cane toad skeleton (54, -30, Lair:2) a +0 hand axe (57, -21, Lair:2) an orb of pyromania (unseen) Level 3 of the Lair of Beasts (29, -9, Lair:3) a blink frog skeleton (29, -8, Lair:3) a blink frog skeleton (48, -5, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (57, 0, Lair:3) a +0 orcbow a centaur skeleton (58, 0, Lair:3) a cane toad corpse (skeletalised by now) an elephant corpse (skeletalised by now) (59, 19, Lair:3) a cane toad skeleton (59, 20, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (3, -16, Lair:4) a blink frog corpse (skeletalised by now) (3, -13, Lair:4) a blink frog corpse (skeletalised by now) (13, -23, Lair:4) a blink frog skeleton (16, -23, Lair:4) a dream sheep corpse (skeletalised by now) (17, -24, Lair:4) a dream sheep corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (27, 17, Lair:4) a black mamba skeleton (51, 4, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (51, 5, Lair:4) an elephant corpse (skeletalised by now) (51, 6, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (7, -26, Lair:5) an elephant corpse (skeletalised by now) (9, -25, Lair:5) a yak corpse (skeletalised by now) (10, -25, Lair:5) a bullfrog corpse (skeletalised by now) (14, 8, Lair:5) a komodo dragon corpse (skeletalised by now) (26, -15, Lair:5) a cane toad corpse (skeletalised by now) (33, -24, Lair:5) a wolf corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) an elephant corpse (skeletalised by now) (33, -1, Lair:5) the +0 chain mail of the Fisher {Ponderous, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (36, -22, Lair:5) a blink frog corpse (skeletalised by now) (36, -15, Lair:5) a hell rat corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (37, -15, Lair:5) a hell rat corpse (skeletalised by now) (43, 14, Lair:5) a black mamba corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (43, 15, Lair:5) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (44, 13, Lair:5) a blink frog corpse (skeletalised by now) (47, -16, Lair:5) a yak corpse (skeletalised by now) (47, -14, Lair:5) a catoblepas corpse (skeletalised by now) (57, 2, Lair:5) a +0 scale mail (59, -16, Lair:5) a +0 ring mail (61, 18, Lair:5) a water moccasin corpse (skeletalised by now) (64, -21, Lair:5) a ring of wizardry Level 1 of the Shoals (0, 0, Shoals:1) a +1 trident of protection (still there?) a merfolk corpse (still there?) (8, -3, Shoals:1) a +0 trident a merfolk corpse (8, -2, Shoals:1) a manticore corpse (12, -11, Shoals:1) a +0 shortbow a centaur corpse (13, -3, Shoals:1) a +0 plate armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 hand axe (1, 13, Shoals:2) a +0 club (7, 6, Shoals:2) a +0 trident a boomerang (9, 7, Shoals:2) a +0 flail Level 1 of the Spider Nest (0, 0, Spider:1) a tarantella corpse a culicivora corpse (0, 1, Spider:1) a culicivora corpse (4, 27, Spider:1) a +2 pair of gloves (15, 36, Spider:1) 4 atropa-tipped darts (18, 3, Spider:1) a +0 chain mail (18, 35, Spider:1) a parchment of Momentum Strike (22, 47, Spider:1) a +4 chain mail of archery (22, 48, Spider:1) a staff of cold (25, 14, Spider:1) a +0 chain mail (26, 35, Spider:1) a parchment of Kinetic Grapnel (50, 31, Spider:1) a +0 chain mail (51, 37, Spider:1) a parchment of Ignite Poison Level 2 of the Spider Nest (0, 13, Spider:2) a +0 leather armour Level 3 of the Spider Nest (9, -12, Spider:3) a +0 ring mail (26, -25, Spider:3) 6 poisoned darts (30, -24, Spider:3) a +0 leather armour a +0 hand axe (31, -11, Spider:3) a +3 partisan (unseen) (34, -23, Spider:3) the spore talisman "Rack" {Int+3 Stlth+} [spore talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (39, -17, Spider:3) a parchment of Call Imp Level 4 of the Spider Nest (46, 17, Spider:4) a +0 robe a +0 war axe (47, 18, Spider:4) a +0 war axe a +0 robe a +0 war axe a +0 leather armour (49, -12, Spider:4) a +0 trident (52, -5, Spider:4) an inkwell talisman Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (1, -28, Slime:5) the +5 leather armour of Misconduct {Harm *Silence rElec} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. It cannot be enchanted further. (10, -37, Slime:5) the +0 chain mail of Xuseosch {Rampage Int+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (10, -29, Slime:5) the +0 scimitar of Destiny {valour, Str+3 Int+4 Dex-4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen) (11, -20, Slime:5) the conjuration staff "Rausid" {rElec Conj Summ} [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (18, -36, Slime:5) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (18, -29, Slime:5) the necromancy staff of Equivocation {rElec rN+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (18, -28, Slime:5) the +4 chain mail of Qyurawn {rF- Will+++ Int-3} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further.