TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -27, D:1) a hobgoblin skeleton (12, -32, D:1) a hobgoblin corpse (skeletalised by now) (12, -16, D:1) a +0 dagger (20, -28, D:1) a rat corpse (skeletalised by now) (24, -5, D:1) a staff of cold (26, -13, D:1) a +0 mace (28, -30, D:1) a bat corpse (skeletalised by now) (34, -33, D:1) a quokka corpse (skeletalised by now) (35, -38, D:1) a bat corpse (skeletalised by now) (42, -19, D:1) a ball python skeleton (45, 9, D:1) a hobgoblin skeleton (47, -27, D:1) a hobgoblin corpse (skeletalised by now) (52, -16, D:1) a +0 dagger (54, 5, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (1, 0, D:2) a bat corpse (skeletalised by now) (4, 7, D:2) a +0 short sword a stone (10, -4, D:2) a jackal corpse (skeletalised by now) (10, 7, D:2) 5 poisoned darts (13, 9, D:2) a +0 trident (17, -15, D:2) a +0 ring mail (18, -26, D:2) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (19, 17, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (19, 18, D:2) a +0 dagger (20, 20, D:2) a +0 robe a +0 club the human corpse of Jessica (skeletalised by now) (21, 4, D:2) a +0 pair of gloves (22, 14, D:2) a stone a +0 short sword (36, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (38, -7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -9, D:2) the +0 leather armour of the Twelve Prophets {rF+ Slay+2} rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (41, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (54, -6, D:2) a staff of cold (58, 2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (3, 3, D:3) a ball python skeleton (6, 3, D:3) a frilled lizard skeleton (9, -20, D:3) a +0 mace (11, -19, D:3) a +0 rapier (27, -6, D:3) a hobgoblin corpse (skeletalised by now) (27, -2, D:3) a +0 ring mail (31, -7, D:3) a +0 short sword a stone (45, 9, D:3) an amulet of magic regeneration (47, -6, D:3) a +0 dagger (50, 9, D:3) a bat corpse (skeletalised by now) (55, 8, D:3) a +2 hand axe of electrocution (64, 2, D:3) a +0 broad axe Level 4 of the Dungeon (0, 0, D:4) an orb of attunement (6, -7, D:4) a +0 robe (15, 18, D:4) a +0 partisan (18, 14, D:4) a hound skeleton (20, 38, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (23, 36, D:4) a +0 club (24, 33, D:4) a +0 club a goblin corpse (skeletalised by now) (24, 34, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, 31, D:4) a +0 ring mail (27, -4, D:4) a +0 hand axe (37, 3, D:4) a +0 chain mail (44, -6, D:4) a +0 giant club an adder corpse (skeletalised by now) an ogre corpse (skeletalised by now) (46, 27, D:4) a +3 short sword of draining a kobold corpse (skeletalised by now) (47, 30, D:4) a +0 whip a kobold corpse (skeletalised by now) (57, -15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 trident (0, 30, D:5) an orb of attunement (8, 13, D:5) a +0 dagger (13, -1, D:5) an iguana skeleton (14, -6, D:5) a +0 scale mail (24, 12, D:5) a +0 whip (26, 13, D:5) an iguana skeleton (35, 8, D:5) a +0 ring mail (39, 11, D:5) an iguana corpse (skeletalised by now) (48, 12, D:5) a +0 helmet of ice (53, -7, D:5) a +0 great sword (54, -1, D:5) a +0 war axe Level 6 of the Dungeon (9, -1, D:6) an adder corpse (skeletalised by now) (14, -8, D:6) a hound skeleton (17, -8, D:6) a +0 mace (27, -5, D:6) a parchment of Maxwell's Portable Piledriver (29, 7, D:6) an adder corpse (34, -6, D:6) a scroll of brand weapon the Ecumenical Temple