Dungeon Crawl Stone Soup version 0.34-a0-2086-g288739ea82 (webtiles) character file. Game seed: 13614512262820860505 0 TSPT the Conjurer (level 1, 12/12 HPs) Began as a Tengu Wanderer on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). TSPT the Conjurer (Tengu Wanderer) Turns: 0, Time: 00:00:04 Health: 12/12 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Talismans d - an inkwell talisman Potions i - a potion of invisibility Skills: + Level 2.0 Fighting + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Spellcasting + Level 2.6 Conjurations + Level 2.6 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 2d5 22% 2 Rending Blade Conj/Frge 3% 2d6 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, TSPT the Tengu Wanderer. The heart of this dungeon contains the wondrous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a +0 robe, an inkwell talisman, a potion of invisibility; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Searing Ray, Rending Blade. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #.@# #++# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TSPT the Tengu Wanderer began the quest for the Orb. 0 | D:1 | TSPT set off with the following items: a +0 dagger, a +0 | buckler, a +0 robe, an inkwell talisman, a potion of | invisibility; and the following spell memorised: Kiss of | Death; and the following spells available to memorise: | Searing Ray, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_shops, nicolae_shop_hallway_stairs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+