Dungeon Crawl Stone Soup version 0.34-a0-2086-g288739ea82 (webtiles) character file. Game seed: 1173666454405021971 0 TSPT the Ducker (level 1, 10/10 HPs) Began as a Tengu Wanderer on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). TSPT the Ducker (Tengu Wanderer) Turns: 0, Time: 00:00:07 Health: 10/10 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) b - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour b - a +0 hat (worn) c - a +0 leather armour (worn) Potions m - a potion of might L - a potion of lignification Skills: + Level 1.1 Armour + Level 3.2 Dodging + Level 3.0 Stealth + Level 1.0 Spellcasting + Level 1.2 Summonings + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, TSPT the Tengu Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a gnoll skeleton and an orc skeleton. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a +0 hat, a +0 leather armour, a potion of might, a potion of lignification; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##++# ##ß..ß## ###..### +@# ###..### #ß....ß# ###..### #÷+..+÷# # #..### ß....ß# ###..### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TSPT the Tengu Wanderer began the quest for the Orb. 0 | D:1 | TSPT set off with the following items: a +2 dagger, a +0 | hat, a +0 leather armour, a potion of might, a potion of | lignification; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+