TSPT Level 1 of the Dungeon [Shop] Qupsych's Distillery a potion of invisibility (112 gold) 2 potions of mutation (unknown) (224 gold) a potion of curing (42 gold) a potion of mutation (unknown) (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) (5, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -24, D:1) a +0 whip a kobold skeleton (9, -24, D:1) a hobgoblin skeleton (17, -16, D:1) a frilled lizard skeleton (20, -35, D:1) a +0 dagger (22, -34, D:1) a hobgoblin corpse (skeletalised by now) (22, -17, D:1) a +0 robe (23, -5, D:1) a +0 club a goblin skeleton (24, -27, D:1) a hobgoblin corpse (skeletalised by now) (39, -36, D:1) a ball python corpse (skeletalised by now) (40, -38, D:1) a ball python corpse (skeletalised by now) (49, -25, D:1) 2 flux baubles Level 2 of the Dungeon (7, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 6, D:2) a frilled lizard skeleton (9, 32, D:2) a +0 flail (12, 28, D:2) a +0 ring mail (14, -1, D:2) a +0 scale mail (17, -3, D:2) the lupine talisman of the Tardigrade {rC- Int+3 Dex+5} [lupine talisman] rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (18, 28, D:2) a bat skeleton (22, 1, D:2) a +0 hand axe (28, 4, D:2) a frilled lizard skeleton (29, 21, D:2) a +0 pair of boots (30, 1, D:2) an adder skeleton (36, 21, D:2) a +0 dagger (46, 9, D:2) a +0 dagger (52, -13, D:2) a +0 whip (53, 12, D:2) a +0 club a +6 ring of intelligence (55, -3, D:2) a +0 hand axe (56, 10, D:2) a potion of ambrosia Level 3 of the Dungeon (0, 0, D:3) a scarab talisman (16, -13, D:3) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (23, 7, D:3) 6 boomerangs (23, 22, D:3) a hobgoblin corpse (skeletalised by now) (32, -10, D:3) an inkwell talisman (33, 3, D:3) a rat skeleton (34, 1, D:3) an amulet of wildshape a +0 club a goblin skeleton (35, 4, D:3) a +0 scale mail a +0 hand axe (35, 35, D:3) a +0 dagger a +0 robe (36, 1, D:3) a +1 quarterstaff of rebuke (37, 19, D:3) a +0 leather armour (47, -11, D:3) a +0 scale mail a +0 club the goblin skeleton of Ijyb (51, -14, D:3) a +0 helmet of ice a +0 animal skin a +0 spear a rat skeleton (52, -14, D:3) a +0 dagger a +0 club a +0 club a +2 dagger of speed a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (53, -14, D:3) a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (54, -14, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Keachif's Jewellery Boutique a ring of poison resistance (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) a ring of willpower (300 gold) a +6 ring of dexterity (432 gold) a ring of positive energy (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) the quill talisman of Yredelemnul's Anger {+Inv rElec Int-5 SInv} (372 gold) [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. a ring of magical power (240 gold) (0, 0, D:4) a +0 dagger (1, 2, D:4) a +0 club a goblin skeleton (13, 9, D:4) a +0 spear a gnoll skeleton (14, 8, D:4) a +0 spear (14, 9, D:4) a +2 dagger of electrocution a +0 flail (14, 10, D:4) a +0 flail a gnoll skeleton (16, -9, D:4) an inkwell talisman (18, 11, D:4) the +5 falchion of Xom, Gnashing {spect, rC- rCorr Int+8} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (19, -7, D:4) a +0 dagger a goblin skeleton (19, 11, D:4) an iguana skeleton (21, 11, D:4) a +0 giant club an ogre skeleton (29, 14, D:4) a jackal skeleton (29, 16, D:4) a +0 club a gnoll corpse (skeletalised by now) (30, 14, D:4) a jackal skeleton (30, 20, D:4) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (31, 20, D:4) a +0 club (34, 21, D:4) a +0 robe (35, 17, D:4) a +2 halberd a +0 scale mail (35, 19, D:4) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (35, 30, D:4) a hobgoblin corpse (skeletalised by now) (36, -6, D:4) a +0 mace an orc skeleton (36, 30, D:4) a hobgoblin corpse (skeletalised by now) (37, -7, D:4) a +0 ring mail a +0 club an orc skeleton (37, 17, D:4) a +0 dagger a +0 robe (37, 22, D:4) the +6 ring mail "Tecimu" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (38, -7, D:4) an iguana skeleton (38, 19, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (38, 20, D:4) a +0 club 8 poisoned darts a kobold skeleton (38, 27, D:4) a +0 dagger a goblin skeleton (41, 23, D:4) the +8 arbalest of Ebbah {antimagic, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (42, 22, D:4) a +0 chain mail (43, 20, D:4) a +0 dagger 3 poisoned darts (44, 20, D:4) a +0 short sword Level 5 of the Dungeon (8, 40, D:5) a +0 hammer (9, 37, D:5) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 38, D:5) a +3 hammer of venom (unseen) (10, 32, D:5) a +0 hammer (10, 38, D:5) a +2 hammer of protection (unseen) (11, 33, D:5) a +0 hammer (24, 12, D:5) a staff of fire (37, 5, D:5) a +0 dire flail of protection a +3 leather armour the human corpse of Edmund (skeletalised by now) (38, 5, D:5) a quokka corpse (skeletalised by now) (45, 19, D:5) the +2 pair of boots of Weak Liberty {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (46, 17, D:5) a +0 leather armour (53, 29, D:5) an adder corpse (skeletalised by now) (55, 31, D:5) an adder corpse (skeletalised by now) (59, 37, D:5) a staff of earth Level 6 of the Dungeon (11, -23, D:6) a +0 falchion (12, -22, D:6) a +0 cloak (13, -45, D:6) a parchment of Cause Fear (18, -45, D:6) a +0 scale mail (21, -24, D:6) a +0 dagger (22, -28, D:6) a +0 dagger a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -26, D:6) a +0 club a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (23, -28, D:6) a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (23, -27, D:6) a +0 dagger a +0 robe (31, -22, D:6) a +0 robe (33, -19, D:6) a +0 sling (41, -49, D:6) a +0 giant spiked club (41, -43, D:6) a +0 falchion (41, -18, D:6) a +0 hand axe a +0 chain mail an orc skeleton (41, -17, D:6) a +0 dagger (45, -15, D:6) a +0 short sword (47, -44, D:6) a +1 long sword a +0 robe (47, -21, D:6) a +0 falchion (51, -44, D:6) a +2 short sword a +0 robe a +2 scimitar a +0 robe a +3 falchion a +0 robe (56, -51, D:6) a +0 spear (57, -49, D:6) a +0 hand axe an orc corpse (skeletalised by now) (57, -18, D:6) a +0 whip (58, -35, D:6) an amulet of wildshape (60, -38, D:6) a +0 spear a gnoll corpse (skeletalised by now) (60, -37, D:6) a +0 spear (61, -39, D:6) a +0 spear a gnoll corpse (skeletalised by now) (61, -38, D:6) a +0 halberd (61, -37, D:6) a +0 whip (62, -37, D:6) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (7, -15, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (8, 3, D:7) a +0 orcbow (10, -24, D:7) a +0 falchion (11, 2, D:7) a +0 short sword a +0 robe a +1 great sword of freezing a +0 robe (11, 3, D:7) a +2 hand axe of freezing a +0 robe (11, 4, D:7) a +0 spear a +0 robe (12, -24, D:7) a +0 long sword (22, -15, D:7) a +0 ring mail (23, -24, D:7) the +12 falchion of Taxation {pain, Str+5 SInv} Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (27, -16, D:7) a +2 dagger of freezing a +0 leather armour a +0 devious short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton a bullfrog skeleton (27, -15, D:7) a +1 dagger of draining a +0 robe a +0 dagger a +0 robe an iguana skeleton an orc skeleton (29, -14, D:7) a +0 flail (36, -6, D:7) an iguana skeleton Level 8 of the Dungeon (5, -10, D:8) a +1 spear a +0 animal skin a wolf corpse (skeletalised by now) (7, -10, D:8) a wolf skeleton (12, 3, D:8) a +0 robe (13, -10, D:8) a +0 robe (13, -1, D:8) a +0 chain mail (18, 24, D:8) a bullfrog corpse (skeletalised by now) (21, -23, D:8) a +0 whip (37, 24, D:8) a +0 giant spiked club a +0 giant club (43, 14, D:8) a +0 dire flail a +0 giant club (46, -9, D:8) a +0 club (47, 34, D:8) a +0 sling Level 9 of the Dungeon (1, 18, D:9) a +0 flail a gnoll corpse (skeletalised by now) (2, 18, D:9) a +0 spear a gnoll corpse (skeletalised by now) (3, 9, D:9) a +0 scale mail (3, 14, D:9) a +0 spear a +0 ring mail (3, 18, D:9) a +0 club (8, 38, D:9) a +0 ring mail (16, 45, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (20, 18, D:9) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (0, 1, Lair:1) a yak corpse (skeletalised by now) (19, 16, Lair:1) a bullfrog corpse (skeletalised by now) (21, 16, Lair:1) an orb of light (29, 16, Lair:1) a water moccasin corpse (skeletalised by now) (34, 20, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (8, 4, Lair:2) the +2 leather armour "Qeapla" {rC- rN+ Int+7 Dex+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (10, -6, Lair:2) a +0 club (10, 8, Lair:2) a +0 rapier (17, 13, Lair:2) 2 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a wyvern corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, 1, Lair:3) a cane toad corpse (skeletalised by now) (7, 2, Lair:3) a bullfrog corpse (skeletalised by now) (16, 8, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (3, -7, Lair:4) a water moccasin corpse (skeletalised by now) (14, 1, Lair:4) a +0 pair of gloves (17, 12, Lair:4) a bullfrog corpse (skeletalised by now) (17, 13, Lair:4) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (18, 10, Lair:4) a blink frog corpse (skeletalised by now) (20, -22, Lair:4) a death yak corpse (skeletalised by now) (21, -19, Lair:4) a water moccasin corpse (skeletalised by now) (28, -22, Lair:4) a rime drake corpse (skeletalised by now) (29, -29, Lair:4) 3 poisoned darts (46, 8, Lair:4) a parchment of Kiss of Death (64, -28, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (64, -27, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (6, -10, Lair:5) a raven corpse (6, -1, Lair:5) a blink frog corpse (7, 5, Lair:5) a blink frog corpse (8, -11, Lair:5) a dream sheep corpse (10, -13, Lair:5) a blink frog corpse a dream sheep corpse a dream sheep corpse a blink frog corpse (14, -1, Lair:5) a wyvern skeleton (16, -1, Lair:5) a water moccasin corpse (23, -30, Lair:5) a +0 club (33, -5, Lair:5) 24 gold pieces (44, 5, Lair:5) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (45, 3, Lair:5) a wolf corpse (skeletalised by now) (47, -42, Lair:5) the +2 short sword of Nemelex Xobeh's Whim {spect, rElec rC+ Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, -40, Lair:5) a wolf corpse (skeletalised by now) (52, -33, Lair:5) a blink frog corpse (skeletalised by now)