Tanach Level 1 of the Dungeon (0, 0, D:1) a parchment of Maxwell's Portable Piledriver (2, -21, D:1) a +0 scale mail (3, -23, D:1) a parchment of Brom's Barrelling Boulder (3, 1, D:1) a bat corpse (skeletalised by now) (4, -12, D:1) a +0 short sword 2 stones (6, -1, D:1) a +0 club (17, -11, D:1) a +0 dagger (20, -38, D:1) 5 gold pieces (27, -10, D:1) a potion of heal wounds (30, -11, D:1) a +0 club a kobold corpse (skeletalised by now) (34, -24, D:1) a frilled lizard corpse (skeletalised by now) (34, -22, D:1) a +0 club (42, -30, D:1) a potion of curing (46, -40, D:1) a potion of enlightenment (48, -38, D:1) a parchment of Construct Spike Launcher (50, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -4, D:2) a +0 club (10, 9, D:2) a +0 short sword 5 stones (12, -13, D:2) a +0 whip (12, -9, D:2) a rat corpse (skeletalised by now) (17, 21, D:2) a +0 dagger (21, -11, D:2) an adder corpse (skeletalised by now) (22, 23, D:2) a +0 sling (23, -16, D:2) 3 gold pieces (24, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 11, D:2) a hobgoblin corpse (skeletalised by now) (24, 14, D:2) a ring of positive energy (25, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, -6, D:2) a +0 short sword (40, 5, D:2) 2 potions of mutation (42, -4, D:2) a potion of magic (46, -7, D:2) a +0 mace (48, 3, D:2) a quokka corpse (skeletalised by now) (49, 15, D:2) a potion of might Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -47, D:3) an orb of mayhem (unseen) (1, 1, D:3) a +0 dagger 2 stones (11, -7, D:3) a +0 hand axe (12, 3, D:3) a +0 great mace (14, 7, D:3) a parchment of Sublimation of Blood (23, 2, D:3) a frilled lizard skeleton (25, -31, D:3) an iguana corpse (46, -42, D:3) a +0 club (46, -41, D:3) a potion of haste (47, -11, D:3) an adder corpse (skeletalised by now) (47, -10, D:3) a +0 dagger (48, -29, D:3) a bat corpse (skeletalised by now) (49, -21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman of the Sky {+Inv rC- Will+++} [inkwell talisman] +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. (1, 4, D:4) a poisoned dart (2, 4, D:4) a poisoned dart (3, -10, D:4) a manual of Dodging (3, 4, D:4) a poisoned dart (12, 19, D:4) a +0 club a +2 scale mail of cold resistance an orc corpse (skeletalised by now) (13, 7, D:4) a dart slug corpse (13, 19, D:4) a +0 club (14, -1, D:4) a +0 robe