Tanach Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -30, D:1) a +0 short sword a kobold skeleton (10, -15, D:1) a +0 robe (11, -45, D:1) a +0 leather armour (12, -3, D:1) a hobgoblin skeleton (16, -34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -12, D:1) a +0 sling (17, -35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -48, D:1) a +0 dagger a goblin skeleton (22, -7, D:1) a quill talisman (41, -12, D:1) a bat skeleton (44, -12, D:1) a +0 club (46, -12, D:1) a +0 club a goblin skeleton (50, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (11, -36, D:2) a bat corpse (skeletalised by now) (27, -40, D:2) a frilled lizard skeleton (30, -2, D:2) a +0 war axe (31, -37, D:2) a +0 dagger (47, -4, D:2) a bat corpse (skeletalised by now) (50, -30, D:2) a +0 dagger an adder skeleton a goblin skeleton (55, -17, D:2) an adder corpse (skeletalised by now) (60, -40, D:2) the +1 ring mail "Fysaru" {-Tele Str+5 Dex+4} -Tele: It prevents most forms of teleportation. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (64, -38, D:2) a hobgoblin corpse (skeletalised by now) (66, -30, D:2) a +0 short sword