Tanach Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -18, D:1) a +0 dagger (4, -15, D:1) a bat skeleton (5, -28, D:1) a +0 mace (6, -19, D:1) a +0 animal skin a +0 dagger (6, -17, D:1) a hobgoblin corpse (skeletalised by now) (6, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:1) a potion of might (16, -18, D:1) a +0 dagger (19, -30, D:1) a bat skeleton (19, -17, D:1) a potion of lignification (26, -20, D:1) a potion of mutation (32, -25, D:1) a +0 leather armour (33, -15, D:1) a +0 ring mail (33, -10, D:1) a hobgoblin corpse (skeletalised by now) (38, -33, D:1) a +0 sling (44, -16, D:1) a rat corpse (skeletalised by now) (47, -28, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a potion of curing (6, -22, D:2) a potion of curing (11, -23, D:2) a hobgoblin skeleton (13, -23, D:2) a hobgoblin skeleton (15, -33, D:2) an adder skeleton (16, -32, D:2) 5 stones a +0 dagger (18, -15, D:2) a bat corpse (skeletalised by now) (20, -37, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (23, 4, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 4, D:2) a +0 club a goblin skeleton (25, 6, D:2) a +0 club a +0 sling a goblin skeleton (29, 12, D:2) a bat skeleton (33, -22, D:2) an adder skeleton (37, -23, D:2) a +0 dagger 7 stones a +0 dagger a kobold skeleton (38, -23, D:2) a +0 club (45, 12, D:2) a bat corpse (skeletalised by now) (52, -7, D:2) a potion of berserk rage (52, 4, D:2) a potion of invisibility (54, 0, D:2) a potion of might Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -1, D:3) a rat skeleton (8, -12, D:3) a +0 short sword (16, 8, D:3) an orb of attunement (18, -12, D:3) a +0 robe (20, -15, D:3) a ball python skeleton (21, -2, D:3) a ball python skeleton (24, -8, D:3) a quill talisman (25, -9, D:3) a +0 leather armour (27, -16, D:3) a +0 ring mail (31, -9, D:3) a potion of might (37, 15, D:3) a potion of cancellation (38, -18, D:3) the +2 robe "Sofeso" {-Tele rC++ rN++} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (38, 11, D:3) a +0 leather armour (39, -16, D:3) a potion of invisibility (40, 6, D:3) a +0 dagger (47, 15, D:3) a potion of berserk rage Level 4 of the Dungeon (0, 0, D:4) the +8 quarterstaff of Bopeica Dopo {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (0, 8, D:4) a potion of haste (8, 8, D:4) a potion of haste (10, 16, D:4) a jackal skeleton (12, 15, D:4) a jackal skeleton (13, 25, D:4) a +0 ring mail (14, -4, D:4) an adder corpse (skeletalised by now) (15, 13, D:4) a +0 club (18, -9, D:4) a rimehorn talisman (24, -12, D:4) a +0 dagger (26, 13, D:4) a potion of lignification (39, 28, D:4) a potion of might (39, 33, D:4) a +0 war axe (43, 5, D:4) a +0 robe (44, 5, D:4) an iguana corpse (skeletalised by now) (49, 29, D:4) a ball python corpse (skeletalised by now) (64, -14, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -2, D:5) an iguana corpse (15, 11, D:5) a jackal skeleton (15, 12, D:5) a jackal skeleton (17, 11, D:5) a jackal skeleton (21, 8, D:5) a +0 giant club