Tanach Level 1 of the Dungeon [Shop] Zosegede's Antique Weapon Emporium a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) a +1 heavy falchion (285 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1782 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +2 hand axe of Intimidation {speed, rPois rC+ Str-2} (759 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str-2: It affects your strength (-2). It can be maximally enchanted to +9. (0, 30, D:1) 3 flux baubles (4, 11, D:1) a +0 short sword 3 stones (9, 0, D:1) a +0 club a goblin skeleton (12, 14, D:1) a hobgoblin corpse (skeletalised by now) (13, 0, D:1) a quokka skeleton (13, 13, D:1) a +0 dagger (26, 13, D:1) a hobgoblin corpse (skeletalised by now) (30, 16, D:1) a +0 sling (32, -5, D:1) a rat corpse (skeletalised by now) (32, 12, D:1) a frilled lizard corpse (skeletalised by now) (39, 3, D:1) a quill talisman (39, 8, D:1) a ball python corpse (skeletalised by now) (42, -6, D:1) a +0 sling (42, 9, D:1) a +0 short sword (44, 22, D:1) a ball python corpse (skeletalised by now) (49, 20, D:1) a rat corpse (skeletalised by now) (57, -7, D:1) a +0 robe Level 2 of the Dungeon (4, 8, D:2) a staff of earth (9, 9, D:2) a hobgoblin corpse (10, 10, D:2) a ribbon worm corpse (12, 18, D:2) a +0 plate armour (18, 13, D:2) a +0 long sword (44, 8, D:2) a potion of curing (47, 1, D:2) a rat corpse a ribbon worm corpse