Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 17889715762816365526 3 Tanach the Chiller (level 1, -2/14 HPs) Began as a Barachi Ice Elementalist on May 16, 2026. Slain by a gnoll ... wielding a +1 flail of protection (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (135 turns). Tanach the Chiller (Barachi Ice Elementalist) Turns: 135, Time: 00:00:13 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of chemistry Stlth ++ b - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) c - an amulet of chemistry (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Confusing Touch Hex 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel a deeper understanding of alchemy. c - an amulet of chemistry (worn) The amulet cannot attune itself to your exhausted body. Your amulet attunes itself to your body, and you begin to extract magic from the potions you drink. You see here a rat corpse. You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. Found a parchment of Frozen Ramparts. MP Full (3) d - a scroll labelled QITHOAKLOM Found an escape hatch in the floor. You encounter a goblin. It is wielding a +0 club. You encounter a gnoll. It is wielding a +1 flail of protection. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a bat. The gnoll shouts! The goblin shouts! You hear a loud squeak. The goblin closely misses you. The bat leaves your sight. You freeze the goblin. You kill the goblin! You lose 1MP, and have [2/3] MP You encounter a rat. Found a stone staircase leading down. You encounter a bat. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [3/14] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/3] MP You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection. You die... .## #.... ..#. #...# ###.#.#### #...# # ....^...# #...# # . ..# #..# #...# ... #. #.# #..######...## ....#.##.###............. ........j>............... #..r@...#............ ...>...#......####.#...#. ....b. ####.### #.#...#. ..... #.# #.#...#. .... ..# #.#...#. ... #### #.#..... .. #....:.. . ###...#. #####. You could see a gnoll, a bat (wandering) and a rat. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_med, layout_loops_cross, chequers_serial_rivers_small_3, minivault_25 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Freeze || 6 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 113 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 113 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+