Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 4103129898895764018 30 Tanach the Magician (level 3, -3/26 HPs) Began as a Djinni Air Elementalist on May 23, 2026. Slain by Terence ... wielding a +1 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (999 turns). Tanach the Magician (Djinni Air Elementalist) Turns: 999, Time: 00:01:04 Health: -3/26 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 51 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions d - 2 potions of enlightenment {unknown} f - 2 potions of heal wounds {unknown} Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 5% 2 c - Swiftness Air 16% N/A 11% 3 d - Airstrike Air 8% 2d(2-18) 34% 4 e - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 =(([ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 flail of protection. You take 6 HP, and have [11/26] HP !!!!! HP Warning !!!!! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap misses Terence. Terence barely misses you. You take 1 HP, and have [10/26] HP Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You take 1 HP, and have [9/26] HP Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap misses Terence. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [2/26] HP !!!!! HP Warning !!!!! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) Okay, then. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 flail of protection. You die... Terence says, "And stay out!" #### ####...##.# ...+ +.........# .### ###....##.# .# #.#.###.# .# #.### #.# .# #.# ..# .# #.# #.# .# #)# #.# #@# #.# #.@.....# .....#### ####### You could see Terence. Vanquished Creatures 5 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 5 bats 4 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Tanach set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 152 | D:1 | Found Qat Cent's Armour Boutique. 328 | D:1 | Found Jiphis's Weapon Shoppe. 369 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 369 | D:1 | Learned a level 1 spell: Sandblast 547 | D:1 | Found Haarosur's Antique Weapon Shop. 729 | D:1 | Found Rofoteew's Jewellery Shoppe. 987 | D:2 | Encountered Terence 999 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, serial_shops, shop, nicolae_shop_well_armoured, shop, shop D:2: layout_loops_corners, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 65 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 962 | 37 | 0 | 848 | 2 | 499.5 | Dungeon | 999 | 962 | 37 | 0 | 848 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+