Tanach Level 1 of the Dungeon (8, -1, D:1) 3 flux baubles (21, 29, D:1) a +0 dagger (30, 0, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (32, 13, D:1) a +0 leather armour (32, 25, D:1) a +0 leather armour (49, -1, D:1) a +0 leather armour Level 2 of the Dungeon (2, 0, D:2) a +0 hand axe (9, 4, D:2) a +0 club (19, -1, D:2) a +0 club (20, 3, D:2) a +0 mace Level 3 of the Dungeon (2, -52, D:3) 2 gold pieces (4, -12, D:3) the +9 hand axe "Gyurhuoss" {vamp, rN+ rCorr Dex+5 Stlth-} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (4, -11, D:3) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) (5, -17, D:3) a +0 flail (5, -9, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (27, -40, D:3) a parchment of Brom's Barrelling Boulder Level 4 of the Dungeon (3, -9, D:4) the quill talisman of the Chupacabra {Rampage rC++ Str+2 Dex-5} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). (unseen) (3, 1, D:4) the +0 scale mail "Sahec" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (7, 0, D:4) a +2 long sword of protection (unseen) (9, -4, D:4) a +0 club a gnoll corpse (10, -3, D:4) a +0 spear a gnoll corpse (12, 0, D:4) a +0 war axe (14, -17, D:4) a +0 robe (17, -18, D:4) a +0 flail a +0 ring mail a +0 ring mail an orc corpse (skeletalised by now) (17, -6, D:4) 6 boomerangs a +0 club (18, -3, D:4) a hound corpse (skeletalised by now) (20, -17, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (3, -12, D:5) a +0 mace (13, -10, D:5) a parchment of Apportation