Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-554-g008097b4cb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2068420368770738475, deterministic pregen: 1 Command line: /usr/games/crawl-git-008097b4cb -name Tazdingo -rc /dgldir/rcfiles/crawl-git/Tazdingo.rc -macro /dgldir/rcfiles/crawl-git/Tazdingo.macro -morgue /dgldir/morgue/Tazdingo/ -webtiles-socket /crawl-master/webserver/sockets/Tazdingo:2024-12-11.11:33:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-008097b4cb(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5aafe7d34dae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-008097b4cb(_Z13do_crash_dumpv+0x43a) [0x5aafe7d42e4a]: do_crash_dump() /usr/games/crawl-git-008097b4cb(_Z20crash_signal_handleri+0x1fa) [0x5aafe7d3528a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7655f06c8320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7655f0721b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7655f06c826e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x7655f06ab8ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x7655f06ac7b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8fe5) [0x7655f072bfe5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab37c) [0x7655f072e37c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x7655f0730d9e]: /usr/games/crawl-git-008097b4cb(_ZN12monster_infoD1Ev+0x8f) [0x5aafe7cf547f]: monster_info::~monster_info() /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0xf33) [0x5aafe84a4d23]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework9_send_mapEb+0x486) [0x5aafe84a54e6]: TilesFramework::_send_map(bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework6redrawEv+0xf3) [0x5aafe84a6603]: TilesFramework::redraw() /usr/games/crawl-git-008097b4cb(+0xc304e1) [0x5aafe84b94e1]: /usr/games/crawl-git-008097b4cb(main+0x1f7) [0x5aafe7c6e6f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7655f06ad1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7655f06ad28b]: /usr/games/crawl-git-008097b4cb(_start+0x25) [0x5aafe7c6f115]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007655f07937a7 in __GI___wait4 (pid=684377, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007655f07937a7 in __GI___wait4 (pid=684377, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005aafe7d3545c in call_gdb (file=0x7655f08874e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 684276\000\000\000\000\000\000" #2 0x00005aafe7d42e68 in do_crash_dump () at dbg-asrt.cc:677 t = 1733916810 dir = "/dgldir/morgue/Tazdingo/" name = "/dgldir/morgue/Tazdingo/crash-Tazdingo-20241211-113330.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7655f08874e0 <_IO_2_1_stderr_> #3 0x00005aafe7d3528a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007655f06c826e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00007655f06ab8ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {130111478369694, 6, 140732900345312, 140732900344208, 140732900344752, 4294967293, 130111481910773, 2, 10000000, 10000000, 140732900344224, 120259084330, 4294967296, 0, 0, 99711581577200}}, sa_flags = 667162112, sa_restorer = 0x2} #10 0x00007655f06ac7b6 in __libc_message_impl (fmt=fmt@entry=0x7655f08518d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:132 ap = {{gp_offset = 16, fp_offset = 23215, overflow_arg_area = 0x7ffeee8881c0, reg_save_area = 0x7ffeee888150}} fd = 2 iov = {{iov_base = 0x7655f084f672, iov_len = 23}, {iov_base = 0x7655f08518d9, iov_len = 1}, {iov_base = 0x1d2a, iov_len = 3}, {iov_base = 0xfffffffc, iov_len = 140732900341944}, {iov_base = 0x5aafe9353620, iov_len = 99711561642968}, {iov_base = 0x5aafe89c5b08 , iov_len = 99711568653000}, {iov_base = 0x5aafe8fd4dc0, iov_len = 10662010168411428352}} iovcnt = total = cp = #11 0x00007655f072bfe5 in malloc_printerr (str=str@entry=0x7655f084f672 "free(): invalid pointer") at ./malloc/malloc.c:5772 No locals. #12 0x00007655f072e37c in _int_free (av=, p=, have_lock=0) at ./malloc/malloc.c:4507 size = fb = #13 0x00007655f0730d9e in __GI___libc_free (mem=0x5aafe8a12a70 ) at ./malloc/malloc.c:3398 ar_ptr = p = 0x5aafe8a12a60 err = 2 #14 0x00005aafe7cf547f in std::default_delete::operator() (this=, __ptr=0x5aafe8a12a70 ) at /usr/include/c++/13/bits/allocator.h:184 No locals. #15 std::default_delete::operator() (__ptr=0x5aafe8a12a70 , this=) at /usr/include/c++/13/bits/unique_ptr.h:93 No locals. #16 std::unique_ptr >::~unique_ptr (this=0x7ffeee888498, __in_chrg=) at /usr/include/c++/13/bits/unique_ptr.h:404 __ptr = @0x7ffeee888498: 0x5aafe8a12a70 #17 monster_info::~monster_info (this=0x7ffeee8882f0, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mon-info.h:309 No locals. #18 0x00005aafe84a4d23 in TilesFramework::_send_cell (this=this@entry=0x5aafe89c5ac0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 0 elements, force_full=true) at tileweb.cc:1710 minfo = { = {pos = {x = 0, y = 0}, mb = {_vptr.FixedBitVector = 0x5aafe87dbb28 +16>, data = std::bitset = {[152] = 1}}, mname = "", type = MONS_PLAYER, base_type = MONS_PLAYER, {number = 0, num_heads = 0, slime_size = 0, is_active = 0}, _colour = -1, ghost_colour = -397956613, attitude = ATT_HOSTILE, threat = MTHRT_UNDEF, dam = MDAM_OKAY, fire_blocker = DNGN_UNSEEN, description = "", quote = "", holi = {<_enum_bitfield_exponent_base<5, true>> = {static last_exponent = 5}, flags = 16}, mintel = I_BRAINLESS, hd = 0, ac = 0, ev = 0, base_ev = 0, sh = 0, mr = 10, mresists = 4206616, can_see_invis = false, mitemuse = MONUSE_NOTHING, mbase_speed = 0, menergy = {move = 10 '\n', swim = 10 '\n', attack = 10 '\n', missile = 10 '\n', spell = 10 '\n'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["monster_tile"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 68, byte = 68 'D', _short = 6724, _int = 6724, _float = 9.42233087e-42, _int64 = 6724, ptr = 0x1a44}}}, }, constrictor_name = "", constricting_name = std::vector of length 0, capacity 0, spells = std::vector of length 0, capacity 0, attack = {{type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}}, can_go_frenzy = false, can_feel_fear = false, sleepwalking = false, backlit = false, umbraed = false, client_id = 0, summoner_id = 0}, inv = {std::unique_ptr = {get() = 0x5aafe8a12a70 }, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}}, i_ghost = {species = 3902561032, job = 23215, religion = 667162112, best_skill = 2482442690, best_skill_rank = 53, xl_rank = 0, damage = 0, ac = 0}} item = mcache_idx = entry = player_doll_changed = result = {parts = 0x5aafe945c670} next_pc = @0x7655f04d3fa8: {num_dngn_overlay = 0, dngn_overlay = {mData = {0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560, 0, 1058560}}, fg = 531213, bg = 2756, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 2, wall = 998, feat = 0, special = 16}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 66, _feat = DNGN_EXIT_DUNGEON, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_changed = true overlays_changed = current_pc = @0x7ffeee888650: {num_dngn_overlay = 0, dngn_overlay = {mData = {0, 1701601134, 7103862, -293042576, 32766, -392801240, 23215, -382585872, 23215, 82, 0, 82, 0, 667162112, -1812524606, -293042528, 32766, 7, 0, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_idx = in_water = false mf = glyph = #19 0x00005aafe84a54e6 in TilesFramework::_send_map (this=this@entry=0x5aafe89c5ac0 , force_full=true, force_full@entry=false) at tileweb.cc:1889 gc = {x = 56, y = 49} sc = mc = x = 56 y = 49 no_rentry = {val = @0x5aafe89c5b32, oldval = false} new_monster_locs = std::map with 0 elements default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {num_dngn_overlay = 0, dngn_overlay = {mData = {0, 1701601134, 7103862, -293042576, 32766, -392801240, 23215, -382585872, 23215, 82, 0, 82, 0, 667162112, -1812524606, -293042528, 32766, 7, 0, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0} last_gc = {x = 55, y = 49} send_gc = false flash_colour = 0 #20 0x00005aafe84a6603 in TilesFramework::redraw (this=0x5aafe89c5ac0 ) at tileweb.cc:2205 No locals. #21 0x00005aafe84b94e1 in _launch_game () at main.cc:485 game_start = ccon = #22 0x00005aafe7c6e6f7 in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-008097b4cb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: amcnicky_arrival_flooded_fountain layout_basic dreamdust_ecumenical_altar_angels_and_demons nrook_loot_triangle st_stairs_2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (56, 49): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Tazdingo the Vine Stalker Enchanter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Welcome back, Tazdingo the Vine Stalker Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-554-g008097b4cb Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Tazdingo] Species: Vine Stalker Job: Enchanter HP: 9/9; mods: 0/0 MP: 4/4; mod: 0 Stats: 10 (10) 15 (15) 14 (14) Position: (56, 49), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 1 | 20 | 0 | 51 | 51/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 1 | 151 | 81/142 Stealth | X | 1 | 20 | 3 | 253 | 75/119 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 2 | 179 | 29/150 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 20 | 3 | 301 | 1/200 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #49: 57 Mutations: fangs: 2 (innate) regeneration: 1 (innate) magic shield: 1 (innate) antimagic bite: 1 (innate) no potion heal: 2 (innate) Inventory bugs: Recursive crash.