Dungeon Crawl Stone Soup version 0.35-a0-1091-g489da788aa (webtiles) character file. Game seed: 11266835312352578618 26 Tein the Trooper (level 3, -2/39 HPs) Began as an Oni Fighter on Sept 28, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:12 (1285 turns). Tein the Trooper (Oni Fighter) Turns: 1285, Time: 00:01:12 Health: -2/39 AC: 3 Str: 22 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 9 God: Gold: 94 SH: 7 Dex: 8 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: mighty, attractive A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 6 boomerangs (quivered) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} Potions m - a potion of might f - a potion of heal wounds {unknown} A - a potion of attraction Skills: - Level 4.0 Fighting + Level 3.4 Maces & Flails - Level 2.6 Dodging - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 67% 1 Poisonous Vapours Alch/Air 0% 1d1 67% 1 Sublimation of Blood Necr 0% N/A 82% 2 Inner Flame Hex/Fire 0% N/A 96% 3 Petrify Alch/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You bump into the rock wall. You feel less confused. Something hits you! Something hits you. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Something tries to affect you, but you resist. You are confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you but does no damage. Something tries to affect you, but you resist. You're too confused to move! You feel less confused. Something hits you. There is an open door here. You close the door. Sigmund opens the door. Sigmund laughs darkly. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. You close the door. It was a potion of attraction. You feel attractive to monsters. j -> A - a potion of attraction Sigmund breaks down the door. Sigmund is attracted toward you. You feel very mighty all of a sudden. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ..# #.##....#.###.## #.# #.< ### #.##.#.###≈#.## #.## ### #.##.≈≈###≈.### #..# #####.###.~≈.#~≈≈.# ##.# ##### ......##...~≈.#..≈~.# #)# #.... ########.....###≈≈#.# #.# #.##. .## ##.......≈≈≈##..###.# ##≈#♣. ..####......≈≈≈####...##.###~~#~. .....'..≈......@@............≈..~ ..####..≈≈....§####...##.###.~~.. .## ##.≈.....## ##.###.###~.~.# ## ##.....## # #.##.~~.~~ ##...## ####.##.~≈~♣~ ##'## ##.......~.≈~♣ ###.##### #.....##.~~.♣# #.......# #..#####.#~~.# ###.###.# #.....######## You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) A ball python (D:1) 2 bats A frilled lizard (D:1) 6 goblins 2 kobolds (D:1) 9 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tein the Oni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 790 | D:2 | Found a radiant altar of Vehumet. 947 | D:2 | Reached XP level 3. HP: 28/39 MP: 3/3 1228 | D:2 | Encountered Sigmund 1285 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, corexii_leaking_fountain D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, ebering_ecumenical_altar_hall, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.4 Fighting | | 4.0 Dodging | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 58 Melee: Flail || 58 Headbutt || 7 Drink: Might || 1 Attraction || 1 Armour: Robe || 29 Dodge: Dodged || 17 Block: Kite shield || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1308 | 1279 | 29 | 0 | 1032 | 2 | 654.0 | Dungeon | 1308 | 1279 | 29 | 0 | 1032 | 2 | 654.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 664 daAuts D:2: 643 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+