Tein Level 1 of the Dungeon [Shop] Edghopud's Book Shop a parchment of Sublimation of Blood (69 gold) a parchment of Sandblast (48 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Dragon Veins (105 gold) a parchment of Vampiric Draining (105 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Ozocubu's Armour (105 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Jinxbite (69 gold) [Shop] Cinwutoe's Antique Weapon Shoppe the +9 battleaxe of Balance {freeze, rPois Str-2 Int+2} (1855 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger (50 gold) a +0 short sword (75 gold) a +1 long sword of electrocution (392 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 flail (87 gold) a +0 falchion of holy wrath (185 gold) [Shop] Kameirr's Book Emporium a parchment of Passage of Golubria (130 gold) a parchment of Sublimation of Blood (58 gold) a parchment of Soul Splinter (40 gold) a parchment of Vampiric Draining (88 gold) a parchment of Freeze (40 gold) a parchment of Leda's Liquefaction (130 gold) [Shop] Junlah's Book Shoppe a parchment of Fugue of the Fallen (88 gold) a parchment of Fulsome Fusillade (418 gold) a parchment of Rending Blade (130 gold) a parchment of Blink (58 gold) a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Ozocubu's Refrigeration (328 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a parchment of Plasma Beam (250 gold) [Shop] Oxeqoeg's General Store a potion of heal wounds (80 gold) a parchment of Teleport Other (88 gold) a scroll of enchant armour (unknown) (75 gold) a +2 vampiric spear (210 gold) a +0 leather armour (20 gold) a potion of magic (unknown) (80 gold) a parchment of Slow (40 gold) the +2 robe of Wyriho Anod {rElec rN+++ Will-} (417 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. It cannot be enchanted further. (0, 0, D:1) a gold piece (6, -31, D:1) a hobgoblin corpse (skeletalised by now) (7, -14, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -30, D:1) a rat corpse (skeletalised by now) (30, 4, D:1) a +0 dagger (31, 0, D:1) a +0 club a +0 club 5 stones a goblin corpse (skeletalised by now) (31, 1, D:1) a +0 club (43, 4, D:1) a +0 club a goblin skeleton (47, -32, D:1) a frilled lizard corpse (skeletalised by now) (57, -17, D:1) a +0 dagger Level 2 of the Dungeon (5, -1, D:2) a +0 chain mail (10, 1, D:2) a +0 short sword (14, -3, D:2) a quokka skeleton (16, 11, D:2) a jackal corpse (skeletalised by now) (18, 4, D:2) a +0 robe (18, 8, D:2) a jackal corpse (skeletalised by now) (18, 9, D:2) a jackal corpse (skeletalised by now) (33, 5, D:2) a +0 club a stone a +0 short sword an adder skeleton (34, -2, D:2) a quokka skeleton (37, -6, D:2) a rimehorn talisman (40, 0, D:2) a +0 flail (43, -19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (15, 2, D:3) a potion of curing (16, 22, D:3) a +0 dagger