Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 8840762614776008590 8 Tning the Apothecary (level 2, 18/19 HPs) Began as a Demonspawn Alchemist on Jan 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (240 turns). Tning the Apothecary (Demonspawn Alchemist) Turns: 240, Time: 00:00:35 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) c - an amulet of guardian spirit Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Scorch Fire 2% 2d5 32% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Gloom Hex/Necr 2% N/A 54% 3 Sticky Flame Fire/Alch 6% 2d4 73% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You encounter a bat. A bat is nearby! You encounter a bat. Found 9 gold pieces. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a bat Poisonous fumes billow around the bat! The bat is poisoned. The bat barely misses you. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a bat (moderately wounded, poisoned) You miscast Poisonous Vapours. Nothing appears to happen. The bat closely misses you. The bat barely misses you. The bat completely misses you. The bat misses you. The bat hits you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. The bat attacks as it pursues you! The bat hits you. The bat hits you but does no damage. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a bat Poisonous fumes billow around the bat! The bat is poisoned. The bat looks more healthy. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You kill the bat! The bat barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...#.###.......#.# ### #.## #.#..#.....##...# .... ..# #..#....######....# ....###.####......# .##.# ........##>.......### .. . ......)...>.........######. .................#.....# ## ...........b.....#.....# #............@.........# #................#.....# #................#.....# #................#.....# ##..............######## ##$....##....[## ############## You could see a bat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 bats (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tning the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Poisonous Vapours || 13 Armour: Robe || 8 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 0 | 156 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 0 | 156 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+